[Mesa-dev] [PATCH 02/64] i965/blorp/gen8: Use the correct max level and layer in emit_surface_states

Jason Ekstrand jason at jlekstrand.net
Sat Jun 11 16:02:17 UTC 2016


We were adding in the base which is wrong because the values given in the
miptree are relative to zero and not the base layer/level.

Cc: "11.1 11.2 12.0" <mesa-stable at lists.freedesktop.org>
---
 src/mesa/drivers/dri/i965/gen8_blorp.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c
index a9a400d..fcf5a53 100644
--- a/src/mesa/drivers/dri/i965/gen8_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
@@ -627,13 +627,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw,
                            mt->target == GL_TEXTURE_CUBE_MAP;
       const unsigned depth = (is_cube ? 6 : 1) * mt->logical_depth0;
       const GLenum target = is_cube ? GL_TEXTURE_2D_ARRAY : mt->target;
-      const unsigned max_level = surface->level + mt->last_level + 1;
       const unsigned layer = mt->target != GL_TEXTURE_3D ?
                                 surface->layer / layer_divider : 0;
 
       brw->vtbl.emit_texture_surface_state(brw, mt, target,
-                                           layer, layer + depth,
-                                           surface->level, max_level,
+                                           layer, depth,
+                                           surface->level, mt->last_level + 1,
                                            surface->brw_surfaceformat,
                                            surface->swizzle,
                                            &wm_surf_offset_texture,
-- 
2.5.0.400.gff86faf



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