[Mesa-dev] [PATCH 02/64] i965/blorp/gen8: Use the correct max level and layer in emit_surface_states
Jason Ekstrand
jason at jlekstrand.net
Sat Jun 11 16:02:17 UTC 2016
We were adding in the base which is wrong because the values given in the
miptree are relative to zero and not the base layer/level.
Cc: "11.1 11.2 12.0" <mesa-stable at lists.freedesktop.org>
---
src/mesa/drivers/dri/i965/gen8_blorp.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c
index a9a400d..fcf5a53 100644
--- a/src/mesa/drivers/dri/i965/gen8_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
@@ -627,13 +627,12 @@ gen8_blorp_emit_surface_states(struct brw_context *brw,
mt->target == GL_TEXTURE_CUBE_MAP;
const unsigned depth = (is_cube ? 6 : 1) * mt->logical_depth0;
const GLenum target = is_cube ? GL_TEXTURE_2D_ARRAY : mt->target;
- const unsigned max_level = surface->level + mt->last_level + 1;
const unsigned layer = mt->target != GL_TEXTURE_3D ?
surface->layer / layer_divider : 0;
brw->vtbl.emit_texture_surface_state(brw, mt, target,
- layer, layer + depth,
- surface->level, max_level,
+ layer, depth,
+ surface->level, mt->last_level + 1,
surface->brw_surfaceformat,
surface->swizzle,
&wm_surf_offset_texture,
--
2.5.0.400.gff86faf
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