[Mesa-dev] [PATCH] glsl: reuse main extension table to appropriate restrict extensions

Ilia Mirkin imirkin at alum.mit.edu
Sun Jun 12 23:23:41 UTC 2016


Previously we were only restricting based on ES/non-ES-ness and whether
the overall enable bit had been flipped on. However we have been adding
more fine-grained restrictions, such as based on compat profiles, as
well as specific ES versions. Most of the time this doesn't matter, but
it can create awkward situations and duplication of logic.

Here we separate the main extension table into a separate object file,
linked to the glsl compiler, which makes use of it with a custom
function which takes the ES-ness of the shader into account (thus
allowing desktop shaders to properly use ES extensions that would
otherwise have been disallowed.)

The effect of this change should be nil in most cases.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/Makefile.am                          |   1 +
 src/compiler/SConscript.glsl             |   2 +
 src/compiler/glsl/glsl_parser_extras.cpp | 238 ++++++++++++++++---------------
 src/mesa/Android.libmesa_glsl_utils.mk   |   2 +
 src/mesa/Makefile.sources                |   1 +
 src/mesa/main/extensions.c               |  30 ++--
 src/mesa/main/extensions_table.c         |  51 +++++++
 7 files changed, 191 insertions(+), 134 deletions(-)
 create mode 100644 src/mesa/main/extensions_table.c

diff --git a/src/Makefile.am b/src/Makefile.am
index 0527a31..a749bf6 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -114,6 +114,7 @@ AM_CPPFLAGS = \
 noinst_LTLIBRARIES = libglsl_util.la
 
 libglsl_util_la_SOURCES = \
+	mesa/main/extensions_table.c \
 	mesa/main/imports.c \
 	mesa/program/prog_hash_table.c \
 	mesa/program/symbol_table.c \
diff --git a/src/compiler/SConscript.glsl b/src/compiler/SConscript.glsl
index 4252ce1..31d8f6d 100644
--- a/src/compiler/SConscript.glsl
+++ b/src/compiler/SConscript.glsl
@@ -70,6 +70,7 @@ if env['msvc']:
 # Copy these files to avoid generation object files into src/mesa/program
 env.Prepend(CPPPATH = ['#src/mesa/main'])
 env.Command('glsl/imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
+env.Command('glsl/extensions_table.c', '#src/mesa/main/extensions_table.c', Copy('$TARGET', '$SOURCE'))
 # Copy these files to avoid generation object files into src/mesa/program
 env.Prepend(CPPPATH = ['#src/mesa/program'])
 env.Command('glsl/prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
@@ -79,6 +80,7 @@ env.Command('glsl/dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TA
 compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
 
 mesa_objs = env.StaticObject([
+    'glsl/extensions_table.c',
     'glsl/imports.c',
     'glsl/prog_hash_table.c',
     'glsl/symbol_table.c',
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index ce2c3e8..1f65412 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -510,28 +510,12 @@ struct _mesa_glsl_extension {
     */
    const char *name;
 
-   /** True if this extension is available to desktop GL shaders */
-   bool avail_in_GL;
-
-   /** True if this extension is available to GLES shaders */
-   bool avail_in_ES;
-
    /**
-    * Flag in the gl_extensions struct indicating whether this
-    * extension is supported by the driver, or
-    * &gl_extensions::dummy_true if supported by all drivers.
-    *
-    * Note: the type (GLboolean gl_extensions::*) is a "pointer to
-    * member" type, the type-safe alternative to the "offsetof" macro.
-    * In a nutshell:
-    *
-    * - foo bar::* p declares p to be an "offset" to a field of type
-    *   foo that exists within struct bar
-    * - &bar::baz computes the "offset" of field baz within struct bar
-    * - x.*p accesses the field of x that exists at "offset" p
-    * - x->*p is equivalent to (*x).*p
+    * Predicate that checks whether the relevant extension is available for
+    * this context.
     */
-   const GLboolean gl_extensions::* supported_flag;
+   bool (*available_pred)(const struct gl_context *,
+                          gl_api api, uint8_t version);
 
    /**
     * Flag in the _mesa_glsl_parse_state struct that should be set
@@ -556,8 +540,19 @@ struct _mesa_glsl_extension {
    void set_flags(_mesa_glsl_parse_state *state, ext_behavior behavior) const;
 };
 
-#define EXT(NAME, GL, ES, SUPPORTED_FLAG)                   \
-   { "GL_" #NAME, GL, ES, &gl_extensions::SUPPORTED_FLAG,   \
+/** Checks if the context supports a user-facing extension */
+#define EXT(name_str, driver_cap, ...) \
+static MAYBE_UNUSED bool \
+has_##name_str(const struct gl_context *ctx, gl_api api, uint8_t version) \
+{ \
+   return ctx->Extensions.driver_cap && (version >= \
+          _mesa_extension_table[MESA_EXTENSION_##name_str].version[api]); \
+}
+#include "main/extensions_table.h"
+#undef EXT
+
+#define EXT(NAME)                                           \
+   { "GL_" #NAME, has_##NAME,                         \
          &_mesa_glsl_parse_state::NAME##_enable,            \
          &_mesa_glsl_parse_state::NAME##_warn }
 
@@ -566,93 +561,90 @@ struct _mesa_glsl_extension {
  * and the conditions under which they are supported.
  */
 static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
-   /*                                  API availability */
-   /* name                             GL     ES         supported flag */
-
    /* ARB extensions go here, sorted alphabetically.
     */
-   EXT(ARB_ES3_1_compatibility,          true,  false,     ARB_ES3_1_compatibility),
-   EXT(ARB_ES3_2_compatibility,          true,  false,     ARB_ES3_2_compatibility),
-   EXT(ARB_arrays_of_arrays,             true,  false,     ARB_arrays_of_arrays),
-   EXT(ARB_compute_shader,               true,  false,     ARB_compute_shader),
-   EXT(ARB_conservative_depth,           true,  false,     ARB_conservative_depth),
-   EXT(ARB_cull_distance,                true,  false,     ARB_cull_distance),
-   EXT(ARB_derivative_control,           true,  false,     ARB_derivative_control),
-   EXT(ARB_draw_buffers,                 true,  false,     dummy_true),
-   EXT(ARB_draw_instanced,               true,  false,     ARB_draw_instanced),
-   EXT(ARB_enhanced_layouts,             true,  false,     ARB_enhanced_layouts),
-   EXT(ARB_explicit_attrib_location,     true,  false,     ARB_explicit_attrib_location),
-   EXT(ARB_explicit_uniform_location,    true,  false,     ARB_explicit_uniform_location),
-   EXT(ARB_fragment_coord_conventions,   true,  false,     ARB_fragment_coord_conventions),
-   EXT(ARB_fragment_layer_viewport,      true,  false,     ARB_fragment_layer_viewport),
-   EXT(ARB_gpu_shader5,                  true,  false,     ARB_gpu_shader5),
-   EXT(ARB_gpu_shader_fp64,              true,  false,     ARB_gpu_shader_fp64),
-   EXT(ARB_sample_shading,               true,  false,     ARB_sample_shading),
-   EXT(ARB_separate_shader_objects,      true,  false,     dummy_true),
-   EXT(ARB_shader_atomic_counter_ops,    true,  false,     ARB_shader_atomic_counter_ops),
-   EXT(ARB_shader_atomic_counters,       true,  false,     ARB_shader_atomic_counters),
-   EXT(ARB_shader_bit_encoding,          true,  false,     ARB_shader_bit_encoding),
-   EXT(ARB_shader_clock,                 true,  false,     ARB_shader_clock),
-   EXT(ARB_shader_draw_parameters,       true,  false,     ARB_shader_draw_parameters),
-   EXT(ARB_shader_group_vote,            true,  false,     ARB_shader_group_vote),
-   EXT(ARB_shader_image_load_store,      true,  false,     ARB_shader_image_load_store),
-   EXT(ARB_shader_image_size,            true,  false,     ARB_shader_image_size),
-   EXT(ARB_shader_precision,             true,  false,     ARB_shader_precision),
-   EXT(ARB_shader_stencil_export,        true,  false,     ARB_shader_stencil_export),
-   EXT(ARB_shader_storage_buffer_object, true,  true,      ARB_shader_storage_buffer_object),
-   EXT(ARB_shader_subroutine,            true,  false,     ARB_shader_subroutine),
-   EXT(ARB_shader_texture_image_samples, true,  false,     ARB_shader_texture_image_samples),
-   EXT(ARB_shader_texture_lod,           true,  false,     ARB_shader_texture_lod),
-   EXT(ARB_shading_language_420pack,     true,  false,     ARB_shading_language_420pack),
-   EXT(ARB_shading_language_packing,     true,  false,     ARB_shading_language_packing),
-   EXT(ARB_tessellation_shader,          true,  false,     ARB_tessellation_shader),
-   EXT(ARB_texture_cube_map_array,       true,  false,     ARB_texture_cube_map_array),
-   EXT(ARB_texture_gather,               true,  false,     ARB_texture_gather),
-   EXT(ARB_texture_multisample,          true,  false,     ARB_texture_multisample),
-   EXT(ARB_texture_query_levels,         true,  false,     ARB_texture_query_levels),
-   EXT(ARB_texture_query_lod,            true,  false,     ARB_texture_query_lod),
-   EXT(ARB_texture_rectangle,            true,  false,     dummy_true),
-   EXT(ARB_uniform_buffer_object,        true,  false,     ARB_uniform_buffer_object),
-   EXT(ARB_vertex_attrib_64bit,          true,  false,     ARB_vertex_attrib_64bit),
-   EXT(ARB_viewport_array,               true,  false,     ARB_viewport_array),
+   EXT(ARB_ES3_1_compatibility),
+   EXT(ARB_ES3_2_compatibility),
+   EXT(ARB_arrays_of_arrays),
+   EXT(ARB_compute_shader),
+   EXT(ARB_conservative_depth),
+   EXT(ARB_cull_distance),
+   EXT(ARB_derivative_control),
+   EXT(ARB_draw_buffers),
+   EXT(ARB_draw_instanced),
+   EXT(ARB_enhanced_layouts),
+   EXT(ARB_explicit_attrib_location),
+   EXT(ARB_explicit_uniform_location),
+   EXT(ARB_fragment_coord_conventions),
+   EXT(ARB_fragment_layer_viewport),
+   EXT(ARB_gpu_shader5),
+   EXT(ARB_gpu_shader_fp64),
+   EXT(ARB_sample_shading),
+   EXT(ARB_separate_shader_objects),
+   EXT(ARB_shader_atomic_counter_ops),
+   EXT(ARB_shader_atomic_counters),
+   EXT(ARB_shader_bit_encoding),
+   EXT(ARB_shader_clock),
+   EXT(ARB_shader_draw_parameters),
+   EXT(ARB_shader_group_vote),
+   EXT(ARB_shader_image_load_store),
+   EXT(ARB_shader_image_size),
+   EXT(ARB_shader_precision),
+   EXT(ARB_shader_stencil_export),
+   EXT(ARB_shader_storage_buffer_object),
+   EXT(ARB_shader_subroutine),
+   EXT(ARB_shader_texture_image_samples),
+   EXT(ARB_shader_texture_lod),
+   EXT(ARB_shading_language_420pack),
+   EXT(ARB_shading_language_packing),
+   EXT(ARB_tessellation_shader),
+   EXT(ARB_texture_cube_map_array),
+   EXT(ARB_texture_gather),
+   EXT(ARB_texture_multisample),
+   EXT(ARB_texture_query_levels),
+   EXT(ARB_texture_query_lod),
+   EXT(ARB_texture_rectangle),
+   EXT(ARB_uniform_buffer_object),
+   EXT(ARB_vertex_attrib_64bit),
+   EXT(ARB_viewport_array),
 
    /* KHR extensions go here, sorted alphabetically.
     */
 
    /* OES extensions go here, sorted alphabetically.
     */
-   EXT(OES_EGL_image_external,         false, true,      OES_EGL_image_external),
-   EXT(OES_geometry_point_size,        false, true,      OES_geometry_shader),
-   EXT(OES_geometry_shader,            false, true,      OES_geometry_shader),
-   EXT(OES_gpu_shader5,                false, true,      ARB_gpu_shader5),
-   EXT(OES_primitive_bounding_box,     false, true,      OES_primitive_bounding_box),
-   EXT(OES_sample_variables,           false, true,      OES_sample_variables),
-   EXT(OES_shader_image_atomic,        false, true,      ARB_shader_image_load_store),
-   EXT(OES_shader_io_blocks,           false, true,      OES_shader_io_blocks),
-   EXT(OES_shader_multisample_interpolation, false, true, OES_sample_variables),
-   EXT(OES_standard_derivatives,       false, true,      OES_standard_derivatives),
-   EXT(OES_texture_3D,                 false, true,      dummy_true),
-   EXT(OES_texture_buffer,             false, true,      OES_texture_buffer),
-   EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample),
+   EXT(OES_EGL_image_external),
+   EXT(OES_geometry_point_size),
+   EXT(OES_geometry_shader),
+   EXT(OES_gpu_shader5),
+   EXT(OES_primitive_bounding_box),
+   EXT(OES_sample_variables),
+   EXT(OES_shader_image_atomic),
+   EXT(OES_shader_io_blocks),
+   EXT(OES_shader_multisample_interpolation),
+   EXT(OES_standard_derivatives),
+   EXT(OES_texture_3D),
+   EXT(OES_texture_buffer),
+   EXT(OES_texture_storage_multisample_2d_array),
 
    /* All other extensions go here, sorted alphabetically.
     */
-   EXT(AMD_conservative_depth,         true,  false,     ARB_conservative_depth),
-   EXT(AMD_shader_stencil_export,      true,  false,     ARB_shader_stencil_export),
-   EXT(AMD_shader_trinary_minmax,      true,  false,     dummy_true),
-   EXT(AMD_vertex_shader_layer,        true,  false,     AMD_vertex_shader_layer),
-   EXT(AMD_vertex_shader_viewport_index, true,  false,   AMD_vertex_shader_viewport_index),
-   EXT(EXT_blend_func_extended,        false,  true,     ARB_blend_func_extended),
-   EXT(EXT_draw_buffers,               false,  true,     dummy_true),
-   EXT(EXT_clip_cull_distance,         false, true,      ARB_cull_distance),
-   EXT(EXT_gpu_shader5,                false, true,      ARB_gpu_shader5),
-   EXT(EXT_primitive_bounding_box,     false, true,      OES_primitive_bounding_box),
-   EXT(EXT_separate_shader_objects,    false, true,      dummy_true),
-   EXT(EXT_shader_integer_mix,         true,  true,      EXT_shader_integer_mix),
-   EXT(EXT_shader_io_blocks,           false, true,      OES_shader_io_blocks),
-   EXT(EXT_shader_samples_identical,   true,  true,      EXT_shader_samples_identical),
-   EXT(EXT_texture_array,              true,  false,     EXT_texture_array),
-   EXT(EXT_texture_buffer,             false, true,      OES_texture_buffer),
+   EXT(AMD_conservative_depth),
+   EXT(AMD_shader_stencil_export),
+   EXT(AMD_shader_trinary_minmax),
+   EXT(AMD_vertex_shader_layer),
+   EXT(AMD_vertex_shader_viewport_index),
+   EXT(EXT_blend_func_extended),
+   EXT(EXT_draw_buffers),
+   EXT(EXT_clip_cull_distance),
+   EXT(EXT_gpu_shader5),
+   EXT(EXT_primitive_bounding_box),
+   EXT(EXT_separate_shader_objects),
+   EXT(EXT_shader_integer_mix),
+   EXT(EXT_shader_io_blocks),
+   EXT(EXT_shader_samples_identical),
+   EXT(EXT_texture_array),
+   EXT(EXT_texture_buffer),
 };
 
 #undef EXT
@@ -665,23 +657,41 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
 bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state *
                                                  state) const
 {
-   /* Check that this extension matches whether we are compiling
-    * for desktop GL or GLES.
-    */
-   if (state->es_shader) {
-      if (!this->avail_in_ES) return false;
-   } else {
-      if (!this->avail_in_GL) return false;
+   uint8_t version = state->ctx->Extensions.Version;
+   gl_api api = state->ctx->API;
+   if (state->es_shader && api != API_OPENGLES2)
+      api = API_OPENGLES2;
+   if (version != 0xff) {
+      unsigned glsl_version = state->forced_language_version ?
+         state->forced_language_version : state->language_version;
+      /* Convert version back to a GL/ES version */
+      if (state->es_shader) {
+         switch (glsl_version) {
+         case 100: version = 20; break;
+         case 300: version = 30; break;
+         case 310: version = 31; break;
+         case 320: version = 32; break;
+         default: assert(!"unexpected shader version"); break;
+         }
+      } else {
+         switch (glsl_version) {
+         case 110: version = 20; break;
+         case 120: version = 21; break;
+         case 130: version = 30; break;
+         case 140: version = 31; break;
+         case 150: version = 32; break;
+         case 330: version = 33; break;
+         case 400: version = 40; break;
+         case 410: version = 41; break;
+         case 420: version = 42; break;
+         case 430: version = 43; break;
+         case 440: version = 44; break;
+         case 450: version = 45; break;
+         default: assert(!"unexpected shader version"); break;
+         }
+      }
    }
-
-   /* Check that this extension is supported by the OpenGL
-    * implementation.
-    *
-    * Note: the ->* operator indexes into state->extensions by the
-    * offset this->supported_flag.  See
-    * _mesa_glsl_extension::supported_flag for more info.
-    */
-   return state->extensions->*(this->supported_flag);
+   return this->available_pred(state->ctx, api, version);
 }
 
 /**
diff --git a/src/mesa/Android.libmesa_glsl_utils.mk b/src/mesa/Android.libmesa_glsl_utils.mk
index 5a80f22..dfea801 100644
--- a/src/mesa/Android.libmesa_glsl_utils.mk
+++ b/src/mesa/Android.libmesa_glsl_utils.mk
@@ -42,6 +42,7 @@ LOCAL_C_INCLUDES := \
 	$(MESA_TOP)/src/gallium/auxiliary
 
 LOCAL_SRC_FILES := \
+	main/extensions_table.c \
 	main/imports.c \
 	program/prog_hash_table.c \
 	program/symbol_table.c \
@@ -67,6 +68,7 @@ LOCAL_C_INCLUDES := \
 	$(MESA_TOP)/src/gallium/auxiliary
 
 LOCAL_SRC_FILES := \
+	main/extensions_table.c \
 	main/imports.c \
 	program/prog_hash_table.c \
 	program/symbol_table.c \
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
index bc5133c..6435a64 100644
--- a/src/mesa/Makefile.sources
+++ b/src/mesa/Makefile.sources
@@ -81,6 +81,7 @@ MAIN_FILES = \
 	main/execmem.c \
 	main/extensions.c \
 	main/extensions.h \
+	main/extensions_table.c \
 	main/extensions_table.h \
 	main/fbobject.c \
 	main/fbobject.h \
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index fa50cb6..3dc9c50 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -49,25 +49,15 @@ static char *extra_extensions = NULL;
 #define o(x) offsetof(struct gl_extensions, x)
 
 
-/**
- * \brief Table of supported OpenGL extensions for all API's.
- */
-const struct mesa_extension _mesa_extension_table[] = {
+static bool extension_table_size[] = {
 #define EXT(name_str, driver_cap, gll_ver, glc_ver, gles_ver, gles2_ver, yyyy) \
-        { .name = "GL_" #name_str, .offset = o(driver_cap), \
-          .version = { \
-            [API_OPENGL_COMPAT] = gll_ver, \
-            [API_OPENGL_CORE]   = glc_ver, \
-            [API_OPENGLES]      = gles_ver, \
-            [API_OPENGLES2]     = gles2_ver, \
-           }, \
-           .year = yyyy \
-        },
+   0,
+
 #include "extensions_table.h"
 #undef EXT
 };
 
-static bool disabled_extensions[ARRAY_SIZE(_mesa_extension_table)];
+static bool disabled_extensions[ARRAY_SIZE(extension_table_size)];
 
 /**
  * Given an extension name, lookup up the corresponding member of struct
@@ -85,7 +75,7 @@ name_to_index(const char* name)
    if (name == 0)
       return -1;
 
-   for (i = 0; i < ARRAY_SIZE(_mesa_extension_table); ++i) {
+   for (i = 0; i < ARRAY_SIZE(extension_table_size); ++i) {
       if (strcmp(name, _mesa_extension_table[i].name) == 0)
 	 return i;
    }
@@ -107,7 +97,7 @@ override_extensions_in_context(struct gl_context *ctx)
       (GLboolean*) &_mesa_extension_override_disables;
    GLboolean *ctx_ext = (GLboolean*)&ctx->Extensions;
 
-   for (i = 0; i < ARRAY_SIZE(_mesa_extension_table); ++i) {
+   for (i = 0; i < ARRAY_SIZE(extension_table_size); ++i) {
       size_t offset = _mesa_extension_table[i].offset;
 
       assert(!enables[offset] || !disables[offset]);
@@ -447,7 +437,7 @@ _mesa_make_extension_string(struct gl_context *ctx)
 
    /* Compute length of the extension string. */
    count = 0;
-   for (k = 0; k < ARRAY_SIZE(_mesa_extension_table); ++k) {
+   for (k = 0; k < ARRAY_SIZE(extension_table_size); ++k) {
       const struct mesa_extension *i = _mesa_extension_table + k;
 
       if (i->year <= maxYear &&
@@ -478,7 +468,7 @@ _mesa_make_extension_string(struct gl_context *ctx)
     * expect will fit into that buffer.
     */
    j = 0;
-   for (k = 0; k < ARRAY_SIZE(_mesa_extension_table); ++k) {
+   for (k = 0; k < ARRAY_SIZE(extension_table_size); ++k) {
       if (_mesa_extension_table[k].year <= maxYear &&
          _mesa_extension_supported(ctx, k)) {
          extension_indices[j++] = k;
@@ -516,7 +506,7 @@ _mesa_get_extension_count(struct gl_context *ctx)
    if (ctx->Extensions.Count != 0)
       return ctx->Extensions.Count;
 
-   for (k = 0; k < ARRAY_SIZE(_mesa_extension_table); ++k) {
+   for (k = 0; k < ARRAY_SIZE(extension_table_size); ++k) {
       if (_mesa_extension_supported(ctx, k))
 	 ctx->Extensions.Count++;
    }
@@ -532,7 +522,7 @@ _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
    size_t n = 0;
    unsigned i;
 
-   for (i = 0; i < ARRAY_SIZE(_mesa_extension_table); ++i) {
+   for (i = 0; i < ARRAY_SIZE(extension_table_size); ++i) {
       if (_mesa_extension_supported(ctx, i)) {
          if (n == index)
             return (const GLubyte*) _mesa_extension_table[i].name;
diff --git a/src/mesa/main/extensions_table.c b/src/mesa/main/extensions_table.c
new file mode 100644
index 0000000..1e37fbc
--- /dev/null
+++ b/src/mesa/main/extensions_table.c
@@ -0,0 +1,51 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
+ * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "main/mtypes.h"
+#include "main/extensions.h"
+
+/**
+ * Given a member \c x of struct gl_extensions, return offset of
+ * \c x in bytes.
+ */
+#define o(x) offsetof(struct gl_extensions, x)
+
+/**
+ * \brief Table of supported OpenGL extensions for all API's.
+ */
+const struct mesa_extension _mesa_extension_table[] = {
+#define EXT(name_str, driver_cap, gll_ver, glc_ver, gles_ver, gles2_ver, yyyy) \
+        { .name = "GL_" #name_str, .offset = o(driver_cap), \
+          .version = { \
+            [API_OPENGL_COMPAT] = gll_ver, \
+            [API_OPENGL_CORE]   = glc_ver, \
+            [API_OPENGLES]      = gles_ver, \
+            [API_OPENGLES2]     = gles2_ver, \
+           }, \
+           .year = yyyy \
+        },
+#include "extensions_table.h"
+#undef EXT
+};
-- 
2.7.3



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