[Mesa-dev] [PATCH 10/11] docs: Add extensions not part of any GL or GL ES version
Ilia Mirkin
imirkin at alum.mit.edu
Wed Jun 15 15:04:12 UTC 2016
On Tue, Jun 14, 2016 at 10:01 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Based loosely on patches submitted ages ago by Thomas Helland.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> docs/GL3.txt | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 56 insertions(+)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index 0deeaa1..b0966a2 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
May I recommend renaming the file to something else while you're at
it? I think it has gone quite far from its GL 3.0 roots... Perhaps
devstatus.txt? or GLEXT.txt?
> @@ -275,5 +275,61 @@ GLES3.2, GLSL ES 3.2:
> GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
> GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
>
> +Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
> +
> + GL_ARB_bindless_texture not started
> + GL_ARB_cl_event not started
> + GL_ARB_compute_variable_group_size not started
> + GL_ARB_ES3_2_compatibility not started
> + GL_ARB_fragment_shader_interlock not started
> + GL_ARB_gpu_shader_int64 started (airlied for core and Gallium, idr for i965)
> + GL_ARB_indirect_parameters DONE (core only?)
docs/relnotes/11.2.0.html:<li>GL_ARB_indirect_parameters on nvc0</li>
> + GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
> + GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr)
> + GL_ARB_post_depth_coverage not started
> + GL_ARB_robustness_isolation not started
> + GL_ARB_sample_locations not started
> + GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
> + GL_ARB_shader_atomic_counter_ops DONE (some Gallium drivers?)
docs/relnotes/11.3.0.html:<li>GL_ARB_shader_atomic_counter_ops on
nvc0, radeonsi, softpipe</li>
> + GL_ARB_shader_ballot not started
> + GL_ARB_shader_clock DONE (i965/gen7+)
> + GL_ARB_shader_draw_parameters DONE (i965, nvc0)
> + GL_ARB_shader_group_vote started (Ilia for nvc0, Matt for i965)
docs/relnotes/12.1.0.html:<li>GL_ARB_shader_group_vote on nvc0</li>
> + GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
> + GL_ARB_shader_viewport_layer_array not started
> + GL_ARB_sparse_buffer not started
> + GL_ARB_sparse_texture2 not started
> + GL_ARB_sparse_texture_clamp not started
> + GL_ARB_sparse_texture not started
Is it just me or is this sorting weird? Why is texture after texture2?
> + GL_ARB_texture_filter_minmax not started
> + GL_ARB_transform_feedback_overflow_query not started
> + GL_KHR_blend_equation_advanced_coherent not started
> + GL_KHR_no_error not started
> + GL_KHR_texture_compression_astc_hdr DONE (core only)
> + GL_KHR_texture_compression_astc_sliced_3d not started
> + GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
> + GL_OES_EGL_image DONE (all drivers)
> + GL_OES_EGL_image_external_essl3 not started
> + GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature
> + GL_OES_surfaceless_context DONE (all drivers)
> + GL_OES_texture_compression_astc DONE (core only)
> + GL_OES_texture_float DONE (i965)
> + GL_OES_texture_float_linear DONE (i965)
> + GL_OES_texture_half_float DONE (i965)
> + GL_OES_texture_half_float_linear DONE (i965)
docs/relnotes/11.0.0.html:<li>GL_OES_texture_float on all r300, r600,
radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
docs/relnotes/11.0.0.html:<li>GL_OES_texture_float_linear on all r300,
r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
docs/relnotes/11.0.0.html:<li>GL_OES_texture_half_float on all r300,
r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
docs/relnotes/11.0.0.html:<li>GL_OES_texture_half_float_linear on all
r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
> + GL_OES_texture_view not started - based on GL_ARB_texture_view
> + GLX_ARB_context_flush_control not started
> + GLX_ARB_robustness_application_isolation not started
> + GLX_ARB_robustness_share_group_isolation not started
> +
> +The following extensions are not part of any OpenGL or OpenGL ES version, and
> +we DO NOT WANT implementations of these extensions for Mesa.
> +
> + GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders
> + GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program
> + GL_ARB_shading_language_include Not interesting
> + GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program
> + GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program
> +
> More info about these features and the work involved can be found at
> http://dri.freedesktop.org/wiki/MissingFunctionality
> --
> 2.5.5
>
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