[Mesa-dev] [PATCH 31/36] i965/blorp: Use the generic surface state path for gen8 textures
Jason Ekstrand
jason at jlekstrand.net
Thu Jun 30 00:37:50 UTC 2016
Now that the generic blorp path uses base level/layer, there's no need to
make gen8 special.
---
src/mesa/drivers/dri/i965/brw_state.h | 8 -----
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 +-
src/mesa/drivers/dri/i965/gen8_blorp.c | 46 +++---------------------
3 files changed, 5 insertions(+), 51 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 56b000a..7136afa 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -275,14 +275,6 @@ GLuint translate_tex_format(struct brw_context *brw,
int brw_get_texture_swizzle(const struct gl_context *ctx,
const struct gl_texture_object *t);
-struct isl_view;
-void brw_emit_surface_state(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- const struct isl_view *view,
- uint32_t mocs, bool for_gather,
- uint32_t *surf_offset, int surf_index,
- unsigned read_domains, unsigned write_domains);
-
void brw_emit_buffer_surface_state(struct brw_context *brw,
uint32_t *out_offset,
drm_intel_bo *bo,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index ae1b900..143ec16 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -71,7 +71,7 @@ static const struct surface_state_info surface_state_infos[] = {
[9] = {16, 64, 8, 10, SKL_MOCS_WB, SKL_MOCS_PTE},
};
-void
+static void
brw_emit_surface_state(struct brw_context *brw,
struct intel_mipmap_tree *mt,
const struct isl_view *view,
diff --git a/src/mesa/drivers/dri/i965/gen8_blorp.c b/src/mesa/drivers/dri/i965/gen8_blorp.c
index f36be62..e0b95b9 100644
--- a/src/mesa/drivers/dri/i965/gen8_blorp.c
+++ b/src/mesa/drivers/dri/i965/gen8_blorp.c
@@ -514,48 +514,10 @@ gen8_blorp_emit_surface_states(struct brw_context *brw,
I915_GEM_DOMAIN_RENDER,
true /* is_render_target */);
if (params->src.mt) {
- const struct brw_blorp_surface_info *surface = ¶ms->src;
- struct intel_mipmap_tree *mt = surface->mt;
-
- /* If src is a 2D multisample array texture on Gen7+ using
- * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, src layer is the
- * physical layer holding sample 0. So, for example, if mt->num_samples
- * == 4, then logical layer n corresponds to layer == 4*n.
- *
- * Multisampled depth and stencil surfaces have the samples interleaved
- * (INTEL_MSAA_LAYOUT_IMS) and therefore the layer doesn't need
- * adjustment.
- */
- const unsigned layer_divider =
- (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
- mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) ?
- MAX2(mt->num_samples, 1) : 1;
-
- const bool is_cube = mt->target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- mt->target == GL_TEXTURE_CUBE_MAP;
- const unsigned depth = (is_cube ? 6 : 1) * mt->logical_depth0;
- const unsigned layer = mt->target != GL_TEXTURE_3D ?
- surface->layer / layer_divider : 0;
-
- struct isl_view view = {
- .format = surface->view.format,
- .base_level = surface->level,
- .levels = mt->last_level - surface->level + 1,
- .base_array_layer = layer,
- .array_len = depth - layer,
- .channel_select = {
- surface->view.channel_select[0],
- surface->view.channel_select[1],
- surface->view.channel_select[2],
- surface->view.channel_select[3],
- },
- .usage = ISL_SURF_USAGE_TEXTURE_BIT,
- };
-
- brw_emit_surface_state(brw, mt, &view,
- brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB,
- false, &wm_surf_offset_texture, -1,
- I915_GEM_DOMAIN_SAMPLER, 0);
+ wm_surf_offset_texture =
+ brw_blorp_emit_surface_state(brw, ¶ms->src,
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ false /* is_render_target */);
}
return gen6_blorp_emit_binding_table(brw,
--
2.5.0.400.gff86faf
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