[Mesa-dev] [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 25 14:52:24 UTC 2016


--- Comment #38 from Vedran Miletić <vedran at miletic.net> ---
(In reply to Micael Bergeron from comment #37)
> The number of shaders is quite astonishing.
> Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler) fix
> this?

I don't see this option but judging by the name, this enables LLVM's R600
backend as a shader compiler on EG/NI cards and does not apply for SI+.

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