[Mesa-dev] [PATCH 1/2] gallium/radeon: sort DBG shader flags according to pipe_shader_type
Emil Velikov
emil.l.velikov at gmail.com
Wed Aug 30 09:19:36 UTC 2017
Hi Marek,
There's a couple of subtle changes in the patch. If intentional, could
you mention that in the commit message?
On 29 August 2017 at 23:25, Marek Olšák <maraeo at gmail.com> wrote:
> static void r600_disk_cache_create(struct r600_common_screen *rscreen)
> {
> /* Don't use the cache if shader dumping is enabled. */
> - if (rscreen->debug_flags &
> - (DBG_FS | DBG_VS | DBG_TCS | DBG_TES | DBG_GS | DBG_PS | DBG_CS))
> + if (rscreen->debug_flags & DBG_ALL_SHADERS)
DBG_FS seems to be missing now.
> --- a/src/gallium/drivers/radeonsi/si_pipe.c
> +++ b/src/gallium/drivers/radeonsi/si_pipe.c
> @@ -364,22 +364,21 @@ static struct pipe_context *si_pipe_create_context(struct pipe_screen *screen,
> - if (sscreen->b.debug_flags & (DBG_VS | DBG_TCS | DBG_TES | DBG_GS |
> - DBG_PS | DBG_CS))
> + if (sscreen->b.debug_flags & DBG_ALL_SHADERS)
Considering all the other places have DBG_FS (sort of) shouldn't there
be one here as well?
> @@ -1077,21 +1076,21 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
> if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
> - sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
> + sscreen->b.debug_flags |= DBG_ALL_SHADERS;
DBG_FS is now missing while TCS and TES are newly added.
-Emil
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