[Mesa-dev] [Bug 103955] Using array in structure results in wrong GLSL compilation output

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Dec 18 23:54:11 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103955

--- Comment #10 from Younghun Jang <mieabby at gmail.com> ---
No one seems to care about this easily avoidable bug. Alright. Just waiting for
someone to rediscover this and make a duplicate.

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