[Mesa-dev] [PATCH 2/2] gallium/hud: don't use user vertex buffers
Marek Olšák
maraeo at gmail.com
Sat Feb 11 23:25:13 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/auxiliary/hud/hud_context.c | 26 +++++++++++++++++++-------
1 file changed, 19 insertions(+), 7 deletions(-)
diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c
index 15ca471..9de260c 100644
--- a/src/gallium/auxiliary/hud/hud_context.c
+++ b/src/gallium/auxiliary/hud/hud_context.c
@@ -91,59 +91,63 @@ struct hud_context {
unsigned fb_width, fb_height;
/* vertices for text and background drawing are accumulated here and then
* drawn all at once */
struct vertex_queue {
float *vertices;
struct pipe_vertex_buffer vbuf;
unsigned max_num_vertices;
unsigned num_vertices;
unsigned buffer_size;
- } text, bg, whitelines;
+ } text, bg, whitelines, color_prims;
bool has_srgb;
};
#ifdef PIPE_OS_UNIX
static void
signal_visible_handler(int sig, siginfo_t *siginfo, void *context)
{
huds_visible = !huds_visible;
}
#endif
static void
hud_draw_colored_prims(struct hud_context *hud, unsigned prim,
float *buffer, unsigned num_vertices,
float r, float g, float b, float a,
int xoffset, int yoffset, float yscale)
{
struct cso_context *cso = hud->cso;
- struct pipe_vertex_buffer vbuffer = {0};
+ unsigned size = num_vertices * hud->color_prims.vbuf.stride;
+
+ assert(size <= hud->color_prims.buffer_size);
+ memcpy(hud->color_prims.vertices, buffer, size);
hud->constants.color[0] = r;
hud->constants.color[1] = g;
hud->constants.color[2] = b;
hud->constants.color[3] = a;
hud->constants.translate[0] = (float) xoffset;
hud->constants.translate[1] = (float) yoffset;
hud->constants.scale[0] = 1;
hud->constants.scale[1] = yscale;
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
- vbuffer.user_buffer = buffer;
- vbuffer.stride = 2 * sizeof(float);
-
cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso),
- 1, &vbuffer);
+ 1, &hud->color_prims.vbuf);
cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
cso_draw_arrays(cso, prim, 0, num_vertices);
+
+ hud->color_prims.vertices += size / sizeof(float);
+ hud->color_prims.vbuf.buffer_offset += size;
+ hud->color_prims.buffer_size -= size;
}
static void
hud_draw_colored_quad(struct hud_context *hud, unsigned prim,
unsigned x1, unsigned y1, unsigned x2, unsigned y2,
float r, float g, float b, float a)
{
float buffer[] = {
(float) x1, (float) y1,
(float) x1, (float) y2,
@@ -558,43 +562,51 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
cso_set_render_condition(cso, NULL, FALSE, 0);
cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, 1,
&hud->font_sampler_view);
cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states);
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
/* prepare vertex buffers */
hud_prepare_vertices(hud, &hud->bg, 16 * 256, 2 * sizeof(float));
hud_prepare_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
hud_prepare_vertices(hud, &hud->text, 16 * 1024, 4 * sizeof(float));
+ hud_prepare_vertices(hud, &hud->color_prims, 32 * 1024, 2 * sizeof(float));
/* Allocate everything once and divide the storage into 3 portions
* manually, because u_upload_alloc can unmap memory from previous calls.
*/
u_upload_alloc(hud->pipe->stream_uploader, 0,
hud->bg.buffer_size +
hud->whitelines.buffer_size +
- hud->text.buffer_size,
+ hud->text.buffer_size +
+ hud->color_prims.buffer_size,
16, &hud->bg.vbuf.buffer_offset, &hud->bg.vbuf.buffer,
(void**)&hud->bg.vertices);
pipe_resource_reference(&hud->whitelines.vbuf.buffer, hud->bg.vbuf.buffer);
pipe_resource_reference(&hud->text.vbuf.buffer, hud->bg.vbuf.buffer);
+ pipe_resource_reference(&hud->color_prims.vbuf.buffer, hud->bg.vbuf.buffer);
hud->whitelines.vbuf.buffer_offset = hud->bg.vbuf.buffer_offset +
hud->bg.buffer_size;
hud->whitelines.vertices = hud->bg.vertices +
hud->bg.buffer_size / sizeof(float);
hud->text.vbuf.buffer_offset = hud->whitelines.vbuf.buffer_offset +
hud->whitelines.buffer_size;
hud->text.vertices = hud->whitelines.vertices +
hud->whitelines.buffer_size / sizeof(float);
+ hud->color_prims.vbuf.buffer_offset = hud->text.vbuf.buffer_offset +
+ hud->text.buffer_size;
+ hud->color_prims.vertices = hud->text.vertices +
+ hud->text.buffer_size / sizeof(float);
+
/* prepare all graphs */
hud_batch_query_update(hud->batch_query);
LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
gr->query_new_value(gr);
}
if (pane->sort_items) {
LIST_FOR_EACH_ENTRY_SAFE(gr, next, &pane->graph_list, head) {
--
2.7.4
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