[Mesa-dev] Time to merge threaded GL dispatch? (aka glthread)

Marek Olšák maraeo at gmail.com
Mon Feb 13 15:05:26 UTC 2017

On Mon, Feb 13, 2017 at 3:56 PM, Gregory Hainaut
<gregory.hainaut at gmail.com> wrote:
> Hum, I need to check it. I think I disabled EGL because I didn't have
> latest waffle on my Debian (and Nvidia didn't support fully EGL back
> then).
> However, I forgot to say that a fair number of piglit tests are based
> on GL1 direct call. (typically to draw a rectangle without a VBO). All

I'd disagree. All GL 3.1 tests and above have to use VBOs. GL core requires it.


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