[Mesa-dev] [Bug 99240] glxinfo reports different extensions for wayland vs xorg.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 1 14:47:30 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99240

            Bug ID: 99240
           Summary: glxinfo reports different extensions for wayland vs
                    xorg.
           Product: Mesa
           Version: 13.0
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: pandiculationfinch at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 128704
  --> https://bugs.freedesktop.org/attachment.cgi?id=128704&action=edit
wayland glxinfo output

glxinfo reports different opengl extensions under wayland when compared to
xorg.

seems to possibly cause stellaris to fail to launch. I'm not sure if this is a
wayland bug, or a mesa bug, maybe even a SDL bug?

wayland stellaris errors:
==> system.log <==
[08:53:21][gfx_opengl.cpp:3187]: Loading settings for adapter -1, fullscreen=1,
multisample=15
[08:53:21][gfx_opengl.cpp:3257]: Checking for multi-sampling support:
[08:53:21][gfx_opengl.cpp:3282]: MaxTextureWidth: 16384
[08:53:21][gfx_opengl.cpp:3283]: MaxTextureHeight: 16384
[08:53:21][graphicssettings.cpp:149]:   2 samples supported.
[08:53:21][graphicssettings.cpp:149]:   4 samples supported.
[08:53:21][graphicssettings.cpp:149]:   8 samples supported.
[08:53:21][graphicssettings.cpp:180]: Support for Anisotropic filtering found.
[08:53:21][graphicssettings.cpp:183]:   Max Anisotropic filtering supported: 16
[08:53:21][graphicssettings.cpp:184]:   Anisotropic filtering set to: 16
[08:53:21][graphicssettings.cpp:669]: Using multisampling: 4
[08:53:21][graphicssettings.cpp:669]: Using multisampling: 4
[08:53:21][graphics.cpp:762]: Creating device with: HARDWARE_VERTEXPROCESSING
        Fullscreen=no
        Resolution=0x0

==> error.log <==
[08:53:21][gfx_opengl.cpp:1066]: SDL_GetWindowFromID failed: Invalid window
[08:53:21][gfx_opengl.cpp:1077]: SDL_GL_CreateContext failed: Invalid window
[08:53:21][gfx_opengl.cpp:1111]: glewInit failed: Missing GL version

==> system.log <==
[08:53:21][gfx_opengl.cpp:1028]:
OpenGL Version: [08:53:21][graphics.cpp:797]: Done creating device.

==> error.log <==
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/text.shader(Text)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/text.shader(Text3D)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Up)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Down)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Disable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Over)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextUp)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextDown)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextDisable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(TextOver)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Up)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Down)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Disable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Over)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Up)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Down)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Disable)
[08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader
gfx/FX/buttonstate_onlydisable.shader(Over)

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