[Mesa-dev] [PATCH] fixup! EGL: Implement the libglvnd interface for EGL (v2)
Kyle Brenneman
kbrenneman at nvidia.com
Thu Jan 5 21:29:47 UTC 2017
---
src/egl/generate/eglFunctionList.py | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/egl/generate/eglFunctionList.py b/src/egl/generate/eglFunctionList.py
index b19b5f7..80cb834 100644
--- a/src/egl/generate/eglFunctionList.py
+++ b/src/egl/generate/eglFunctionList.py
@@ -53,12 +53,14 @@ method values:
Select the vendor that owns the current context.
"""
-def _eglFunc(name, method, static=False, public=False, inheader=None, prefix="", extension=None, retval=None):
+def _eglFunc(name, method, static=None, public=False, inheader=None, prefix="dispatch_", extension=None, retval=None):
"""
A convenience function to define an entry in the EGL function list.
"""
+ if static is None:
+ static = (not public and method != "custom")
if inheader is None:
- inheader = (not public)
+ inheader = (not static)
values = {
"method" : method,
"prefix" : prefix,
--
2.7.4
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