[Mesa-dev] [PATCH] fixup! EGL: Implement the libglvnd interface for EGL (v2)
Timo Aaltonen
tjaalton at ubuntu.com
Wed Jan 11 23:24:36 UTC 2017
On 05.01.2017 23:29, Kyle Brenneman wrote:
> ---
> src/egl/generate/eglFunctionList.py | 6 ++++--
> 1 file changed, 4 insertions(+), 2 deletions(-)
>
> diff --git a/src/egl/generate/eglFunctionList.py b/src/egl/generate/eglFunctionList.py
> index b19b5f7..80cb834 100644
> --- a/src/egl/generate/eglFunctionList.py
> +++ b/src/egl/generate/eglFunctionList.py
> @@ -53,12 +53,14 @@ method values:
> Select the vendor that owns the current context.
> """
>
> -def _eglFunc(name, method, static=False, public=False, inheader=None, prefix="", extension=None, retval=None):
> +def _eglFunc(name, method, static=None, public=False, inheader=None, prefix="dispatch_", extension=None, retval=None):
> """
> A convenience function to define an entry in the EGL function list.
> """
> + if static is None:
> + static = (not public and method != "custom")
> if inheader is None:
> - inheader = (not public)
> + inheader = (not static)
> values = {
> "method" : method,
> "prefix" : prefix,
You probably need to send a v3 with this added?
--
t
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