[Mesa-dev] [PATCH 15/22] anv: Disable HiZ for input attachments

Nanley Chery nanleychery at gmail.com
Thu Jan 12 01:55:01 UTC 2017


Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
 src/intel/vulkan/anv_image.c       | 17 +++++++++++++----
 src/intel/vulkan/genX_cmd_buffer.c | 10 ++++------
 2 files changed, 17 insertions(+), 10 deletions(-)

diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c
index d821629191..f8a21c2982 100644
--- a/src/intel/vulkan/anv_image.c
+++ b/src/intel/vulkan/anv_image.c
@@ -182,6 +182,14 @@ make_surface(const struct anv_device *dev,
        */
       if (!(image->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
          /* It will never be used as an attachment, HiZ is pointless. */
+      } else if (image->usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) {
+         /* It will never have a layout of
+          * VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, so HiZ is
+          * currently pointless. If transfer operations learn to use the HiZ
+          * buffer, we can enable HiZ for VK_IMAGE_LAYOUT_GENERAL and support
+          * input attachments.
+          */
+         anv_finishme("Implement HiZ for input attachments");
       } else if (!env_var_as_boolean("INTEL_VK_HIZ", dev->info.gen >= 8)) {
          anv_finishme("Implement gen7 HiZ");
       } else if (vk_info->mipLevels > 1) {
@@ -529,14 +537,15 @@ anv_CreateImageView(VkDevice _device,
    if (surf_usage == ISL_AUX_USAGE_HIZ)
       surf_usage = ISL_AUX_USAGE_NONE;
 
-   /* Input attachment surfaces for color or depth are allocated and filled
+   /* Input attachment surfaces for color are allocated and filled
     * out at BeginRenderPass time because they need compression information.
-    * Stencil image do not support compression so we just use the texture
-    * surface from the image view.
+    * Compression is not yet enabled for depth textures and stencil doesn't
+    * allow compression so we can just use the texture surface state from the
+    * view.
     */
    if (image->usage & VK_IMAGE_USAGE_SAMPLED_BIT ||
        (image->usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT &&
-        (iview->aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))) {
+        !(iview->aspect_mask & VK_IMAGE_ASPECT_COLOR_BIT))) {
       iview->sampler_surface_state = alloc_surface_state(device);
 
       struct isl_view view = iview->isl;
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index baa932e517..1793c4df26 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -303,11 +303,11 @@ need_input_attachment_state(const struct anv_render_pass_attachment *att)
    if (!(att->usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT))
       return false;
 
-   /* We only allocate input attachment states for color and depth surfaces.
-    * Stencil doesn't allow compression so we can just use the texture surface
-    * state from the view
+   /* We only allocate input attachment states for color surfaces. Compression
+    * is not yet enabled for depth textures and stencil doesn't allow
+    * compression so we can just use the texture surface state from the view.
     */
-   return vk_format_is_color(att->format) || vk_format_has_depth(att->format);
+   return vk_format_is_color(att->format);
 }
 
 static enum isl_aux_usage
@@ -518,8 +518,6 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
             const struct isl_surf *surf;
             if (att_aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
                surf = &iview->image->color_surface.isl;
-            } else {
-               surf = &iview->image->depth_surface.isl;
             }
 
             struct isl_view view = iview->isl;
-- 
2.11.0



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