[Mesa-dev] [PATCH 09/10] mesa/glsl: set and get cs layouts to and from shader_info

Timothy Arceri timothy.arceri at collabora.com
Thu Jan 19 06:23:15 UTC 2017


---
 src/compiler/glsl/linker.cpp | 35 +++++++++++++++--------------------
 src/mesa/main/mtypes.h       | 10 ----------
 src/mesa/main/shaderapi.c    |  6 ++----
 src/mesa/main/shaderobj.c    |  2 --
 4 files changed, 17 insertions(+), 36 deletions(-)

diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 294d9c0..34f8a6d 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -2007,21 +2007,21 @@ link_gs_inout_layout_qualifiers(struct gl_shader_program *prog,
  */
 static void
 link_cs_input_layout_qualifiers(struct gl_shader_program *prog,
-                                struct gl_linked_shader *linked_shader,
+                                struct gl_program *gl_prog,
                                 struct gl_shader **shader_list,
                                 unsigned num_shaders)
 {
-   for (int i = 0; i < 3; i++)
-      linked_shader->info.Comp.LocalSize[i] = 0;
-
-   linked_shader->info.Comp.LocalSizeVariable = false;
-
    /* This function is called for all shader stages, but it only has an effect
     * for compute shaders.
     */
-   if (linked_shader->Stage != MESA_SHADER_COMPUTE)
+   if (gl_prog->info.stage != MESA_SHADER_COMPUTE)
       return;
 
+   for (int i = 0; i < 3; i++)
+      gl_prog->info.cs.local_size[i] = 0;
+
+   gl_prog->info.cs.local_size_variable = false;
+
    /* From the ARB_compute_shader spec, in the section describing local size
     * declarations:
     *
@@ -2036,9 +2036,9 @@ link_cs_input_layout_qualifiers(struct gl_shader_program *prog,
       struct gl_shader *shader = shader_list[sh];
 
       if (shader->info.Comp.LocalSize[0] != 0) {
-         if (linked_shader->info.Comp.LocalSize[0] != 0) {
+         if (gl_prog->info.cs.local_size[0] != 0) {
             for (int i = 0; i < 3; i++) {
-               if (linked_shader->info.Comp.LocalSize[i] !=
+               if (gl_prog->info.cs.local_size[i] !=
                    shader->info.Comp.LocalSize[i]) {
                   linker_error(prog, "compute shader defined with conflicting "
                                "local sizes\n");
@@ -2047,11 +2047,11 @@ link_cs_input_layout_qualifiers(struct gl_shader_program *prog,
             }
          }
          for (int i = 0; i < 3; i++) {
-            linked_shader->info.Comp.LocalSize[i] =
+            gl_prog->info.cs.local_size[i] =
                shader->info.Comp.LocalSize[i];
          }
       } else if (shader->info.Comp.LocalSizeVariable) {
-         if (linked_shader->info.Comp.LocalSize[0] != 0) {
+         if (gl_prog->info.cs.local_size[0] != 0) {
             /* The ARB_compute_variable_group_size spec says:
              *
              *     If one compute shader attached to a program declares a
@@ -2063,7 +2063,7 @@ link_cs_input_layout_qualifiers(struct gl_shader_program *prog,
                          "variable local group size\n");
             return;
          }
-         linked_shader->info.Comp.LocalSizeVariable = true;
+         gl_prog->info.cs.local_size_variable = true;
       }
    }
 
@@ -2071,17 +2071,12 @@ link_cs_input_layout_qualifiers(struct gl_shader_program *prog,
     * since we already know we're in the right type of shader program
     * for doing it.
     */
-   if (linked_shader->info.Comp.LocalSize[0] == 0 &&
-       !linked_shader->info.Comp.LocalSizeVariable) {
+   if (gl_prog->info.cs.local_size[0] == 0 &&
+       !gl_prog->info.cs.local_size_variable) {
       linker_error(prog, "compute shader must contain a fixed or a variable "
                          "local group size\n");
       return;
    }
-   for (int i = 0; i < 3; i++)
-      prog->Comp.LocalSize[i] = linked_shader->info.Comp.LocalSize[i];
-
-   prog->Comp.LocalSizeVariable =
-      linked_shader->info.Comp.LocalSizeVariable;
 }
 
 
@@ -2211,7 +2206,7 @@ link_intrastage_shaders(void *mem_ctx,
    link_tcs_out_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
    link_tes_in_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
    link_gs_inout_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
-   link_cs_input_layout_qualifiers(prog, linked, shader_list, num_shaders);
+   link_cs_input_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
    link_xfb_stride_layout_qualifiers(ctx, prog, linked, shader_list,
                                      num_shaders);
 
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 5ef3b43..580ed8c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2760,19 +2760,9 @@ struct gl_shader_program
     */
    struct {
       /**
-       * If this shader contains a compute stage, size specified using
-       * local_size_{x,y,z}.  Otherwise undefined.
-       */
-      unsigned LocalSize[3];
-      /**
        * Size of shared variables accessed by the compute shader.
        */
       unsigned SharedSize;
-
-      /**
-       * Whether a variable work group size has been specified.
-       */
-      bool LocalSizeVariable;
    } Comp;
 
    /** Data shared by gl_program and gl_shader_program */
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index a550e6f..3313fa2 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -807,7 +807,8 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
          return;
       }
       for (i = 0; i < 3; i++)
-         params[i] = shProg->Comp.LocalSize[i];
+         params[i] = shProg->_LinkedShaders[MESA_SHADER_COMPUTE]->
+            Program->info.cs.local_size[i];
       return;
    }
    case GL_PROGRAM_SEPARABLE:
@@ -2213,10 +2214,7 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
       break;
    }
    case MESA_SHADER_COMPUTE: {
-      for (int i = 0; i < 3; i++)
-         dst->info.cs.local_size[i] = src->Comp.LocalSize[i];
       dst->info.cs.shared_size = src->Comp.SharedSize;
-      dst->info.cs.local_size_variable = src->Comp.LocalSizeVariable;
       break;
    }
    default:
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 4e514a3..b41137f 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -282,8 +282,6 @@ init_shader_program(struct gl_shader_program *prog)
    prog->Geom.UsesEndPrimitive = false;
    prog->Geom.UsesStreams = false;
 
-   prog->Comp.LocalSizeVariable = false;
-
    prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS;
 
    exec_list_make_empty(&prog->EmptyUniformLocations);
-- 
2.9.3



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