[Mesa-dev] [PATCH 10/10] mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
timothy.arceri at collabora.com
Thu Jan 19 06:23:16 UTC 2017
---
src/mesa/main/mtypes.h | 2 --
1 file changed, 2 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 580ed8c..2ed089a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2354,8 +2354,6 @@ struct gl_linked_shader
struct exec_list *packed_varyings;
struct exec_list *fragdata_arrays;
struct glsl_symbol_table *symbols;
-
- struct gl_shader_info info;
};
static inline GLbitfield gl_external_samplers(struct gl_program *prog)
--
2.9.3
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