[Mesa-dev] [PATCH] i965/blorp: Add also depth buffer to render cache
Francisco Jerez
currojerez at riseup.net
Thu Jan 19 20:10:02 UTC 2017
Topi Pohjolainen <topi.pohjolainen at gmail.com> writes:
> CC: Francisco Jerez <currojerez at riseup.net>
> CC: Kenneth Graunke <kenneth at whitecape.org>
> CC: Jason Ekstrand <jason at jlekstrand.net>
> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
> src/mesa/drivers/dri/i965/genX_blorp_exec.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/genX_blorp_exec.c b/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> index 647a362..594bd5a 100644
> --- a/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> +++ b/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> @@ -261,4 +261,7 @@ retry:
>
> if (params->dst.enabled)
> brw_render_cache_set_add_bo(brw, params->dst.addr.buffer);
> +
> + if (params->depth.enabled)
> + brw_render_cache_set_add_bo(brw, params->depth.addr.buffer);
What about the stencil buffer? Stencil texturing is likely to be
unhappy unless you mark it as pending flush as well...
> }
> --
> 2.5.5
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