[Mesa-dev] [PATCH] st/glsl_to_tgsi: fix compilation warnings since int64 types
Nicolai Hähnle
nhaehnle at gmail.com
Tue Jan 24 10:51:41 UTC 2017
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 24.01.2017 11:50, Samuel Pitoiset wrote:
> state_tracker/st_glsl_to_tgsi.cpp:302:28: warning: ‘glsl_to_tgsi_instruction::tex_type’
> is too small to hold all values of ‘enum glsl_base_type’
> glsl_base_type tex_type:4;
>
> Fixes: 8ce53d4a2f3 ("glsl: Add basic ARB_gpu_shader_int64 types")
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 37bd09fbc3..a437645d9e 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -169,7 +169,7 @@ public:
> uint16_t swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */
> int negate:4; /**< NEGATE_XYZW mask from mesa */
> unsigned abs:1;
> - enum glsl_base_type type:4; /** GLSL_TYPE_* from GLSL IR (enum glsl_base_type) */
> + enum glsl_base_type type:5; /** GLSL_TYPE_* from GLSL IR (enum glsl_base_type) */
> unsigned has_index2:1;
> gl_register_file file:5; /**< PROGRAM_* from Mesa */
> /*
> @@ -242,7 +242,7 @@ public:
> int16_t index2D;
> gl_register_file file:5; /**< PROGRAM_* from Mesa */
> unsigned writemask:4; /**< Bitfield of WRITEMASK_[XYZW] */
> - enum glsl_base_type type:4; /** GLSL_TYPE_* from GLSL IR (enum glsl_base_type) */
> + enum glsl_base_type type:5; /** GLSL_TYPE_* from GLSL IR (enum glsl_base_type) */
> unsigned has_index2:1;
> unsigned array_id:10;
>
> @@ -299,7 +299,7 @@ public:
> unsigned sampler_base:5;
> unsigned sampler_array_size:6; /**< 1-based size of sampler array, 1 if not array */
> unsigned tex_target:4; /**< One of TEXTURE_*_INDEX */
> - glsl_base_type tex_type:4;
> + glsl_base_type tex_type:5;
> unsigned tex_shadow:1;
> unsigned image_format:9;
> unsigned tex_offset_num_offset:3;
>
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