[Mesa-dev] [PATCH 1/4] gallium: Add integer 64 capability
Marek Olšák
maraeo at gmail.com
Thu Jan 26 20:18:32 UTC 2017
On Thu, Jan 26, 2017 at 9:04 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> On 26.01.2017 20:23, Ilia Mirkin wrote:
>>
>> I have no serious preference, but for doubles, we use a shader cap.
>
>
> I think this:
>
>> On Thu, Jan 26, 2017 at 2:09 PM, Nicolai Hähnle <nhaehnle at gmail.com>
>> wrote:
>>>
>>> v1.1: move to using a normal CAP. (Marek)
>
>
> ... suggests that this has already gone back and forth :)
>
> Pragmatically, is there hardware that can do 64 bit ints only in some of the
> shader stages?
I'll give you a different answer: I think the double cap and other
shader caps can be changed to normal caps if there is no reason for
them to be shader caps.
Marek
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