[Mesa-dev] [PATCH] Revert "i915: Always enable GL 2.0 support."
Matt Turner
mattst88 at gmail.com
Mon Jan 30 02:20:10 UTC 2017
This partially reverts commit 97217a40f97cdeae0304798b607f704deb0c3558.
It leaves ES 2.0 support in place per Ian's suggestion, because ES 2.0
is designed to work on hardware like i915.
The piglit results look like:
name: before-revert-i915 after-revert-i915
---- ------------------ -----------------
pass: 7171 2169
fail: 933 201
crash: 8 7
skip: 32997 38676
timeout: 0 0
warn: 3 1
incomplete: 0 0
dmesg-warn: 0 0
dmesg-fail: 0 0
changes: 0 6040
fixes: 0 292
regressions: 0 2
total: 41112 41054
Cc: "17.0" <mesa-stable at lists.freedesktop.org>
---
src/mesa/drivers/dri/i915/intel_extensions.c | 8 ++++++--
src/mesa/drivers/dri/i915/intel_screen.c | 21 +++++++++++++++++++--
2 files changed, 25 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i915/intel_extensions.c b/src/mesa/drivers/dri/i915/intel_extensions.c
index ab7820f..4f2c6fa 100644
--- a/src/mesa/drivers/dri/i915/intel_extensions.c
+++ b/src/mesa/drivers/dri/i915/intel_extensions.c
@@ -92,8 +92,12 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ATI_separate_stencil = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.NV_texture_env_combine4 = true;
- ctx->Extensions.ARB_fragment_shader = true;
- ctx->Extensions.ARB_occlusion_query = true;
+
+ if (driQueryOptionb(&intel->optionCache, "fragment_shader"))
+ ctx->Extensions.ARB_fragment_shader = true;
+
+ if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query"))
+ ctx->Extensions.ARB_occlusion_query = true;
}
if (intel->ctx.Mesa_DXTn
diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c
index 5c7c06a..fe86179 100644
--- a/src/mesa/drivers/dri/i915/intel_screen.c
+++ b/src/mesa/drivers/dri/i915/intel_screen.c
@@ -62,6 +62,10 @@ DRI_CONF_BEGIN
DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
DRI_CONF_OPT_END
+ DRI_CONF_OPT_BEGIN_B(fragment_shader, "true")
+ DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
+ DRI_CONF_OPT_END
+
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE("false")
@@ -75,6 +79,10 @@ DRI_CONF_BEGIN
DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
+ DRI_CONF_OPT_BEGIN_B(stub_occlusion_query, "false")
+ DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
+ DRI_CONF_OPT_END
+
DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
DRI_CONF_DESC(en, "Perform code generation at shader link time.")
DRI_CONF_OPT_END
@@ -1125,12 +1133,21 @@ set_max_gl_versions(struct intel_screen *screen)
__DRIscreen *psp = screen->driScrnPriv;
switch (screen->gen) {
- case 3:
+ case 3: {
+ bool has_fragment_shader = driQueryOptionb(&screen->optionCache, "fragment_shader");
+ bool has_occlusion_query = driQueryOptionb(&screen->optionCache, "stub_occlusion_query");
+
psp->max_gl_core_version = 0;
psp->max_gl_es1_version = 11;
- psp->max_gl_compat_version = 21;
psp->max_gl_es2_version = 20;
+
+ if (has_fragment_shader && has_occlusion_query) {
+ psp->max_gl_compat_version = 21;
+ } else {
+ psp->max_gl_compat_version = 14;
+ }
break;
+ }
case 2:
psp->max_gl_core_version = 0;
psp->max_gl_compat_version = 13;
--
2.7.3
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