[Mesa-dev] [PATCH 1/2] mesa: add bind_program_pipeline() helper

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri Jul 21 13:16:05 UTC 2017


To reduce code duplication.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/mesa/main/pipelineobj.c | 62 ++++++++++++++++++---------------------------
 1 file changed, 25 insertions(+), 37 deletions(-)

diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index f40111108c..79d97c2211 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -429,44 +429,11 @@ _mesa_ActiveShaderProgram(GLuint pipeline, GLuint program)
    _mesa_reference_shader_program(ctx, &pipe->ActiveProgram, shProg);
 }
 
-void GLAPIENTRY
-_mesa_BindProgramPipeline_no_error(GLuint pipeline)
-{
-   GET_CURRENT_CONTEXT(ctx);
-   struct gl_pipeline_object *newObj = NULL;
-
-   /* Rebinding the same pipeline object: no change.
-    */
-   if (ctx->_Shader->Name == pipeline)
-      return;
-
-   /* Get pointer to new pipeline object (newObj)
-    */
-   if (pipeline) {
-      /* non-default pipeline object */
-      newObj = _mesa_lookup_pipeline_object(ctx, pipeline);
-
-      /* Object is created by any Pipeline call but glGenProgramPipelines,
-       * glIsProgramPipeline and GetProgramPipelineInfoLog
-       */
-      newObj->EverBound = GL_TRUE;
-   }
-
-   _mesa_bind_pipeline(ctx, newObj);
-}
-
-/**
- * Make program of the pipeline current
- */
-void GLAPIENTRY
-_mesa_BindProgramPipeline(GLuint pipeline)
+static ALWAYS_INLINE void
+bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool no_error)
 {
-   GET_CURRENT_CONTEXT(ctx);
    struct gl_pipeline_object *newObj = NULL;
 
-   if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline);
-
    /* Rebinding the same pipeline object: no change.
     */
    if (ctx->_Shader->Name == pipeline)
@@ -482,7 +449,7 @@ _mesa_BindProgramPipeline(GLuint pipeline)
     *         - by BindProgramPipeline if the current transform feedback
     *           object is active and not paused;
     */
-   if (_mesa_is_xfb_active_and_unpaused(ctx)) {
+   if (!no_error && _mesa_is_xfb_active_and_unpaused(ctx)) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
             "glBindProgramPipeline(transform feedback active)");
       return;
@@ -493,7 +460,7 @@ _mesa_BindProgramPipeline(GLuint pipeline)
    if (pipeline) {
       /* non-default pipeline object */
       newObj = _mesa_lookup_pipeline_object(ctx, pipeline);
-      if (!newObj) {
+      if (!no_error && !newObj) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
                      "glBindProgramPipeline(non-gen name)");
          return;
@@ -508,6 +475,27 @@ _mesa_BindProgramPipeline(GLuint pipeline)
    _mesa_bind_pipeline(ctx, newObj);
 }
 
+void GLAPIENTRY
+_mesa_BindProgramPipeline_no_error(GLuint pipeline)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   bind_program_pipeline(ctx, pipeline, true);
+}
+
+/**
+ * Make program of the pipeline current
+ */
+void GLAPIENTRY
+_mesa_BindProgramPipeline(GLuint pipeline)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API)
+      _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline);
+
+   bind_program_pipeline(ctx, pipeline, false);
+}
+
 void
 _mesa_bind_pipeline(struct gl_context *ctx,
                     struct gl_pipeline_object *pipe)
-- 
2.13.3



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