[Mesa-dev] [Bug 100091] Failure to create folder for on-disk shader cache

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 7 11:55:01 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100091

--- Comment #8 from John <john.ettedgui at gmail.com> ---
(In reply to Grazvydas Ignotas from comment #5)
> If you try to run the game again (without updating mesa), do you get the
> exact same numbers or a new set?
I get the same numbers.

1488874151_1488872775/ when starting BNET
which changes to
1488874150_1488872775/ when starting SCII

(In reply to Andy Furniss from comment #6)
> Did you restart x so it also used the new mesa?
> 
> I saw a few of these late last night, now I normally remember to re-start x
> but it's possible I forgot.
> 
> My test case was using a video player with a shader de-interlace - other
> settings that (I guess) also use shaders didn't produce the logging.
> 
> Anyway after booting up today they are gone.
> 
> Trying to reproduce by building newer mesa again today and deliberately not
> re-starting x doesn't re-produce, but then maybe I would have to put mesa
> back to where it was commit wise before I updated last night to properly
> re-produce.
> 
> In summary - if you re-boot do the errors go away?
I have not, I thought mesa only required the application to be restarted.
I will try that and report.



Actually, I just tried without nine and the id staid the same! So I guess the
problem is around that.

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