[Mesa-dev] [PATCH v4 21/31] glsl: allow bindless samplers/images to be l-values
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri May 5 07:34:35 UTC 2017
>From section 4.1.7 of the ARB_bindless_texture spec:
"Samplers can be used as l-values, so can be assigned into and
used as "out" and "inout" function parameters."
>From section 4.1.X of the ARB_bindless_texture spec:
"Images can be used as l-values, so can be assigned into and
used as "out" and "inout" function parameters."
v4: - invert the logic
v3: - update spec comment formatting
- keep the read_only check
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/compiler/glsl/ir.cpp | 14 ++++++++++++++
1 file changed, 14 insertions(+)
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index 22853f0ef3..4ae23e92f1 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -1447,6 +1447,20 @@ ir_dereference::is_lvalue(const struct _mesa_glsl_parse_state *state) const
if ((var == NULL) || var->data.read_only)
return false;
+ /* From section 4.1.7 of the ARB_bindless_texture spec:
+ *
+ * "Samplers can be used as l-values, so can be assigned into and used as
+ * "out" and "inout" function parameters."
+ *
+ * From section 4.1.X of the ARB_bindless_texture spec:
+ *
+ * "Images can be used as l-values, so can be assigned into and used as
+ * "out" and "inout" function parameters."
+ */
+ if ((!state || state->has_bindless()) &&
+ (this->type->contains_sampler() || this->type->contains_image()))
+ return true;
+
/* From section 4.1.7 of the GLSL 4.40 spec:
*
* "Opaque variables cannot be treated as l-values; hence cannot
--
2.12.2
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