[Mesa-dev] [PATCH] mesa: Document ati_fragment_shader::cur_pass
Ian Romanick
idr at freedesktop.org
Tue Nov 28 03:10:59 UTC 2017
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
Having this information would have helped me review recent patches from
Miklós...
src/mesa/main/mtypes.h | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2f21633..e753438 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2390,8 +2390,16 @@ struct ati_fragment_shader
GLubyte numArithInstr[2];
GLubyte regsAssigned[2];
GLubyte NumPasses; /**< 1 or 2 */
- GLubyte cur_pass;
+
+ /**
+ * cur_pass distinguishes between the texture and arithmetic phases. There
+ * are a maximum of two passes, and each pass has a texture phase followed
+ * by an arithmetic phase. Hence cur_pass being 0 means currently texture
+ * instructions are specified for the first pass. cur_pass 1 arithmetic for
+ * the first pass. cur_pass 2/3 correspond to the second pass accordingly.
+ */
GLubyte last_optype;
+
GLboolean interpinp1;
GLboolean isValid;
GLuint swizzlerq;
--
2.9.5
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