[Mesa-dev] [PATCH v4 02/44] mesa/st: Handle 16-bit types at st_glsl_storage_type_size()
Jose Maria Casanova Crespo
jmcasanova at igalia.com
Thu Nov 30 02:07:46 UTC 2017
From: Eduardo Lima Mitev <elima at igalia.com>
This is basically to avoid "not handle in switch" warnings.
v2: Let the new types hit the assertion instead. (Marek Olšák
and Jason Ekstrand)
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
---
src/mesa/state_tracker/st_glsl_types.cpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/state_tracker/st_glsl_types.cpp b/src/mesa/state_tracker/st_glsl_types.cpp
index 50936025d9..e57fbc8f31 100644
--- a/src/mesa/state_tracker/st_glsl_types.cpp
+++ b/src/mesa/state_tracker/st_glsl_types.cpp
@@ -98,6 +98,9 @@ st_glsl_storage_type_size(const struct glsl_type *type, bool is_bindless)
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_FUNCTION:
+ case GLSL_TYPE_FLOAT16:
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
assert(!"Invalid type in type_size");
break;
}
--
2.14.3
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