[Mesa-dev] [Bug 102516] regression on glsl shaders on BE architecture mesa-17.2.0-rc6

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 7 10:01:08 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=102516

--- Comment #1 from intermediadc at hotmail.com <intermediadc at hotmail.com> ---
Tested on 17.2 offical and same issue 
this come on Mame

 mame -w
../../../../../src/osd/modules/opengl/gl_shader_tool.cpp:358: GL Error: object
0x1 compilation failed
../../../../../src/osd/modules/opengl/gl_shader_tool.cpp:358 glInfoLog: 0:2(6):
error: syntax error, unexpected $end, expecting ',' or ';'

failed to process shader: <
void main()
{
   gl_TexCoord[0]  = gl_TextureMatrix[0] * gl_MultiTexCoord0;
   gl_Position     = ftransform();
}

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20170907/1df785e5/attachment.html>


More information about the mesa-dev mailing list