[Mesa-dev] [PATCH] anv: fix number of planes for depth & stencil

Jason Ekstrand jason at jlekstrand.net
Thu Apr 12 21:15:21 UTC 2018


I don't really get what this patch is doing.  Why not just use
image->n_planes?

On Thu, Apr 12, 2018 at 11:37 AM, Lionel Landwerlin <
lionel.g.landwerlin at intel.com> wrote:

> We're not counting correctly with depth & stencil images.
>
> Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105994
> ---
>  src/intel/vulkan/anv_private.h | 4 ++++
>  1 file changed, 4 insertions(+)
>
> diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_
> private.h
> index 53115ae470f..a4297511bbb 100644
> --- a/src/intel/vulkan/anv_private.h
> +++ b/src/intel/vulkan/anv_private.h
> @@ -2356,6 +2356,10 @@ anv_image_aspect_get_planes(VkImageAspectFlags
> aspect_mask)
>     if (aspect_mask & VK_IMAGE_ASPECT_PLANE_2_BIT)
>        planes++;
>
> +   if (aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT &&
> +       aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT)
> +      planes++;
> +
>     return planes;
>  }
>
> --
> 2.17.0
>
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