[Mesa-dev] [PATCH v3 3/8] intel/compiler: Add a uses_firstvertex flag

Antia Puentes apuentes at igalia.com
Thu Jan 25 18:15:39 UTC 2018


From: Neil Roberts <nroberts at igalia.com>

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/intel/compiler/brw_compiler.h | 1 +
 src/intel/compiler/brw_vec4.cpp   | 4 ++++
 2 files changed, 5 insertions(+)

diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h
index b1086bbcee5..0afe5757945 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -966,6 +966,7 @@ struct brw_vs_prog_data {
    bool uses_vertexid;
    bool uses_instanceid;
    bool uses_basevertex;
+   bool uses_firstvertex;
    bool uses_baseinstance;
    bool uses_drawid;
 };
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index ad6d8f9d6bc..36e17d77d47 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -2798,6 +2798,10 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
        BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX))
       prog_data->uses_basevertex = true;
 
+   if (shader->info.system_values_read &
+       BITFIELD64_BIT(SYSTEM_VALUE_FIRST_VERTEX))
+      prog_data->uses_firstvertex = true;
+
    if (shader->info.system_values_read &
        BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE))
       prog_data->uses_baseinstance = true;
-- 
2.14.1



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