[Mesa-dev] [Bug 106893] Potential mem leak with radv

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 11 21:32:01 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106893

            Bug ID: 106893
           Summary: Potential mem leak with radv
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/radeon
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: john.ettedgui at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

Hello,

when I try to play, or simply benchmark, Rise Of The Tomb Raider, the game ends
up getting killed with an OOM error, while I should have more than enough with
16Gb. Just staying in the main menu I can see memory usage slowly creeping up
to my limit.

I've tried looking at the process with memleax and I mostly see potential leaks
in libvulkan_radeon.so. Since Nvidia had some sorts of memleak with that game
too, I thought maybe it'd be somewhat similar with radv and open a bug here.

I have a 280X running on Arch Linux, with Linux 4.17. but it was the same on
4.16.x, mesa-git @135e4d434f and llvm-svn at 334364, Xorg 1.20.

I'm happy to provide any information needed or try any patch.

Thank you!

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