[Mesa-dev] [Bug 106893] Potential mem leak with radv

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jun 12 08:28:38 UTC 2018


--- Comment #1 from Alex Smith <asmith at feralinteractive.com> ---
The game will be compiling pipelines in the background even while left idle at
the main menu. This is likely what's causing the memory usage to increase.

I just tested here with a Vega 64 on Mesa commit e266b32059 and LLVM release_60
branch r333579. At the main menu, once all background pipeline creation has
completed, the game's memory usage is 2.6GB, which is not far off what I'd
expect (perhaps a bit higher than last time I looked, IIRC on 18.0 stable).

If you're seeing significantly higher than that, perhaps something has
regressed on LLVM trunk?

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