[Mesa-dev] [Bug 105832] With a debug build of mesa radeonsi NIR only compiles about 12% of the shaders in shader-db

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Mar 31 10:21:18 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105832

--- Comment #2 from ben at besd.de <ben at besd.de> ---
no crashes, nothing visible, except that the run files are are ~1.7MB instead
of ~14.1MB and shaders are missing that were run before.

Looking at the files again it seems that it indeed crashes because the files
end prematurely. And they all seem to end on the same shader as well so its
probably the one after that ;)

Per instructions I route the stderr of shader-db's run to dev/null 
Would that be helpful?

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