[Mesa-dev] [PATCH 0/8] GL compatibility: Basic GS and tessellation enablement

Marek Olšák maraeo at gmail.com
Thu May 24 22:04:44 UTC 2018

On Thu, May 24, 2018 at 4:32 PM, Ian Romanick <idr at freedesktop.org> wrote:

> On 05/23/2018 01:58 PM, Marek Olšák wrote:
> > Hi,
> >
> > This advances GL compatibility support a little bit. Geometry and
> > tessellation shaders should work if you don't combine them with
> > non-GLSL stages. All GLSL legacy variables should work.
> What is the plan for mixing geometry shaders with fixed-function?

The plan is to implement it. GL Compatibility going to be implemented

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180524/b8993074/attachment.html>

More information about the mesa-dev mailing list