[Mesa-dev] [Bug 109242] [RADV] The Witcher 3 system freeze
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Feb 1 10:10:09 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109242
--- Comment #34 from madcatx at atlas.cz ---
I hate to make noise about a closed issue but I believe I have been seeing a
GPU hang very similar to what is described here in Witcher 3 fights. I can
reproduce it only when the game is run through classic WINE D3D->OpenGL
translation, DXVK runs flawlessly for me.
Since this fix is for RADV only, is it possible that a similar fix may be
applicable for OpenGL path as well?
FTR, I have an ASUS RX570.
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