[Mesa-dev] [PATCH] radv: do not use gfx fast depth clears for layered depth/stencil images
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Mon Jun 3 16:05:09 UTC 2019
r-b
On Mon, Jun 3, 2019 at 5:49 PM Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
>
> The driver should only fast depth clears with the graphics path
> when the view covers all image layers, otherwise this might
> corrupt layers when HTILE is enabled.
>
> Cc: 19.0 19.1 mesa-stable at lists.freedesktop.org
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/amd/vulkan/radv_meta_clear.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c
> index 313e80d5cb7..44aaf92f53d 100644
> --- a/src/amd/vulkan/radv_meta_clear.c
> +++ b/src/amd/vulkan/radv_meta_clear.c
> @@ -650,6 +650,7 @@ static bool depth_view_can_fast_clear(struct radv_cmd_buffer *cmd_buffer,
> if (radv_image_has_htile(iview->image) &&
> iview->base_mip == 0 &&
> iview->base_layer == 0 &&
> + iview->layer_count == iview->image->info.array_size &&
> radv_layout_is_htile_compressed(iview->image, layout, queue_mask) &&
> radv_image_extent_compare(iview->image, &iview->extent))
> return true;
> --
> 2.21.0
>
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