[Mesa-dev] [PATCH] Revert "radv: fix color conversions for normalized uint/sint formats"
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Jun 5 10:05:22 UTC 2019
For some reasons, this actually introduced rendering issues with
Far Cry 3 (and probably Far Cry 4). I'm reverting it for now
until I figure out the right fix.
See the following link for reference:
https://github.com/ValveSoftware/Proton/issues/727#issuecomment-498638025
Cc: 19.0 19.1 <mesa-stable at lists.freedesktop.org>
This reverts commit e03e7c510f571a8867ab7a8604058c075c601a70.
---
src/amd/vulkan/radv_formats.c | 20 ++++----------------
1 file changed, 4 insertions(+), 16 deletions(-)
diff --git a/src/amd/vulkan/radv_formats.c b/src/amd/vulkan/radv_formats.c
index d7b560082f6..0434c0641d8 100644
--- a/src/amd/vulkan/radv_formats.c
+++ b/src/amd/vulkan/radv_formats.c
@@ -1034,22 +1034,10 @@ bool radv_format_pack_clear_color(VkFormat format,
assert(channel->size == 8);
v = util_format_linear_float_to_srgb_8unorm(value->float32[c]);
- } else {
- float f = MIN2(value->float32[c], 1.0f);
-
- if (channel->type == VK_FORMAT_TYPE_UNSIGNED) {
- f = MAX2(f, 0.0f) * ((1ULL << channel->size) - 1);
- } else {
- f = MAX2(f, -1.0f) * ((1ULL << (channel->size - 1)) - 1);
- }
-
- /* The hardware rounds before conversion. */
- if (f > 0)
- f += 0.5f;
- else
- f -= 0.5f;
-
- v = (uint64_t)f;
+ } else if (channel->type == VK_FORMAT_TYPE_UNSIGNED) {
+ v = MAX2(MIN2(value->float32[c], 1.0f), 0.0f) * ((1ULL << channel->size) - 1);
+ } else {
+ v = MAX2(MIN2(value->float32[c], 1.0f), -1.0f) * ((1ULL << (channel->size - 1)) - 1);
}
} else if (channel->type == VK_FORMAT_TYPE_FLOAT) {
if (channel->size == 32) {
--
2.21.0
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