[Mesa-dev] [Bug 110861] The Witcher 3: blocky shadow artifacts on distant objects
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jun 8 18:05:31 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110861
Bug ID: 110861
Summary: The Witcher 3: blocky shadow artifacts on distant
objects
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-dev at lists.freedesktop.org
Reporter: tempel.julian at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
There are blocky shadow artifacts on distant objects:
https://abload.de/img/tw3lyk3t.png
I think this is a regression in either radv or llvm, as I can't recall seeing
these artifacts the last time I tested with radv.
Funny: amdvlk had a similar (or even the very same?) issue and it got fixed
with its latest update.
mesa-git 19.2.0_devel.111569.22025595f3f
llvm-libs-git 9.0.0_r318186.669775f9db7
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