[Mesa-dev] [Bug 110861] The Witcher 3: blocky shadow artifacts on distant objects

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jun 8 18:05:31 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110861

            Bug ID: 110861
           Summary: The Witcher 3: blocky shadow artifacts on distant
                    objects
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/radeon
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: tempel.julian at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

There are blocky shadow artifacts on distant objects:
https://abload.de/img/tw3lyk3t.png

I think this is a regression in either radv or llvm, as I can't recall seeing
these artifacts the last time I tested with radv.
Funny: amdvlk had a similar (or even the very same?) issue and it got fixed
with its latest update.

mesa-git  19.2.0_devel.111569.22025595f3f
llvm-libs-git  9.0.0_r318186.669775f9db7

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