[Mesa-dev] [PATCH] radv: disable viewport clamping even if FS doesn't write Z
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Jun 20 08:59:23 UTC 2019
On 6/20/19 10:54 AM, Juan A. Suarez Romero wrote:
> On Tue, 2019-06-18 at 18:58 +0200, Samuel Pitoiset wrote:
>> This fixes new CTS dEQP-VK.pipeline.depth_range_unrestricted.*.
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>> src/amd/vulkan/radv_pipeline.c | 3 +--
>> 1 file changed, 1 insertion(+), 2 deletions(-)
>>
>
> could this patch be a candidate for stable release?
Yes, it can.
>
>
> J.A.
>
>> diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
>> index 8bc0d9b53e6..765f6105f7d 100644
>> --- a/src/amd/vulkan/radv_pipeline.c
>> +++ b/src/amd/vulkan/radv_pipeline.c
>> @@ -2788,8 +2788,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
>> db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
>> S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
>>
>> - if (!pCreateInfo->pRasterizationState->depthClampEnable &&
>> - ps->info.info.ps.writes_z) {
>> + if (!pCreateInfo->pRasterizationState->depthClampEnable) {
>> /* From VK_EXT_depth_range_unrestricted spec:
>> *
>> * "The behavior described in Primitive Clipping still applies.
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