[Mesa-dev] [PATCH] radv: only export clip/cull distances if PS reads them

Samuel Pitoiset samuel.pitoiset at gmail.com
Wed Jun 26 14:35:44 UTC 2019


The only exception is the GS copy shader which emits them
unconditionally.

Totals from affected shaders:
SGPRS: 71320 -> 71008 (-0.44 %)
VGPRS: 54372 -> 54240 (-0.24 %)
Code Size: 2952628 -> 2941368 (-0.38 %) bytes
Max Waves: 9689 -> 9723 (0.35 %)

This helps Dota2, Doom, GTAV and Hitman 2.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_nir_to_llvm.c | 13 +++++++++----
 src/amd/vulkan/radv_pipeline.c    |  4 ++++
 src/amd/vulkan/radv_shader.h      |  2 ++
 3 files changed, 15 insertions(+), 4 deletions(-)

diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index d6f286fe4ec..ead4e379a82 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -2861,6 +2861,7 @@ radv_emit_streamout(struct radv_shader_context *ctx, unsigned stream)
 static void
 handle_vs_outputs_post(struct radv_shader_context *ctx,
 		       bool export_prim_id, bool export_layer_id,
+		       bool export_clip_dists,
 		       struct radv_vs_output_info *outinfo)
 {
 	uint32_t param_count = 0;
@@ -2917,9 +2918,11 @@ handle_vs_outputs_post(struct radv_shader_context *ctx,
 			memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
 			&args, sizeof(args));
 
-			/* Export the clip/cull distances values to the next stage. */
-			radv_export_param(ctx, param_count, &slots[0], 0xf);
-			outinfo->vs_output_param_offset[location] = param_count++;
+			if (export_clip_dists) {
+				/* Export the clip/cull distances values to the next stage. */
+				radv_export_param(ctx, param_count, &slots[0], 0xf);
+				outinfo->vs_output_param_offset[location] = param_count++;
+			}
 		}
 	}
 
@@ -3446,6 +3449,7 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
 		else
 			handle_vs_outputs_post(ctx, ctx->options->key.vs.export_prim_id,
 					       ctx->options->key.vs.export_layer_id,
+					       ctx->options->key.vs.export_clip_dists,
 					       &ctx->shader_info->vs.outinfo);
 		break;
 	case MESA_SHADER_FRAGMENT:
@@ -3463,6 +3467,7 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
 		else
 			handle_vs_outputs_post(ctx, ctx->options->key.tes.export_prim_id,
 					       ctx->options->key.tes.export_layer_id,
+					       ctx->options->key.tes.export_clip_dists,
 					       &ctx->shader_info->tes.outinfo);
 		break;
 	default:
@@ -4117,7 +4122,7 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
 			radv_emit_streamout(ctx, stream);
 
 		if (stream == 0) {
-			handle_vs_outputs_post(ctx, false, false,
+			handle_vs_outputs_post(ctx, false, false, true,
 					       &ctx->shader_info->vs.outinfo);
 		}
 
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index e61f9647596..985627be398 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2241,10 +2241,14 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 		        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
 		keys[MESA_SHADER_VERTEX].vs.export_layer_id =
 		        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
+		keys[MESA_SHADER_VERTEX].vs.export_clip_dists =
+		        !!pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.num_input_clips_culls;
 		keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
 		        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
 		keys[MESA_SHADER_TESS_EVAL].tes.export_layer_id =
 		        pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
+		keys[MESA_SHADER_TESS_EVAL].tes.export_clip_dists =
+		        !!pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.num_input_clips_culls;
 	}
 
 	if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index bfd2787a123..17779cd0c42 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -81,12 +81,14 @@ struct radv_vs_variant_key {
 	uint32_t as_ls:1;
 	uint32_t export_prim_id:1;
 	uint32_t export_layer_id:1;
+	uint32_t export_clip_dists:1;
 };
 
 struct radv_tes_variant_key {
 	uint32_t as_es:1;
 	uint32_t export_prim_id:1;
 	uint32_t export_layer_id:1;
+	uint32_t export_clip_dists:1;
 	uint8_t num_patches;
 	uint8_t tcs_num_outputs;
 };
-- 
2.22.0



More information about the mesa-dev mailing list