[Mesa-dev] [PATCH] radv: only export clip/cull distances if PS reads them
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Thu Jun 27 00:15:05 UTC 2019
R-b
On Wed, Jun 26, 2019, 4:32 PM Samuel Pitoiset <samuel.pitoiset at gmail.com>
wrote:
> The only exception is the GS copy shader which emits them
> unconditionally.
>
> Totals from affected shaders:
> SGPRS: 71320 -> 71008 (-0.44 %)
> VGPRS: 54372 -> 54240 (-0.24 %)
> Code Size: 2952628 -> 2941368 (-0.38 %) bytes
> Max Waves: 9689 -> 9723 (0.35 %)
>
> This helps Dota2, Doom, GTAV and Hitman 2.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/amd/vulkan/radv_nir_to_llvm.c | 13 +++++++++----
> src/amd/vulkan/radv_pipeline.c | 4 ++++
> src/amd/vulkan/radv_shader.h | 2 ++
> 3 files changed, 15 insertions(+), 4 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_nir_to_llvm.c
> b/src/amd/vulkan/radv_nir_to_llvm.c
> index d6f286fe4ec..ead4e379a82 100644
> --- a/src/amd/vulkan/radv_nir_to_llvm.c
> +++ b/src/amd/vulkan/radv_nir_to_llvm.c
> @@ -2861,6 +2861,7 @@ radv_emit_streamout(struct radv_shader_context *ctx,
> unsigned stream)
> static void
> handle_vs_outputs_post(struct radv_shader_context *ctx,
> bool export_prim_id, bool export_layer_id,
> + bool export_clip_dists,
> struct radv_vs_output_info *outinfo)
> {
> uint32_t param_count = 0;
> @@ -2917,9 +2918,11 @@ handle_vs_outputs_post(struct radv_shader_context
> *ctx,
> memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
> &args, sizeof(args));
>
> - /* Export the clip/cull distances values to the
> next stage. */
> - radv_export_param(ctx, param_count, &slots[0],
> 0xf);
> - outinfo->vs_output_param_offset[location] =
> param_count++;
> + if (export_clip_dists) {
> + /* Export the clip/cull distances values
> to the next stage. */
> + radv_export_param(ctx, param_count,
> &slots[0], 0xf);
> + outinfo->vs_output_param_offset[location]
> = param_count++;
> + }
> }
> }
>
> @@ -3446,6 +3449,7 @@ handle_shader_outputs_post(struct ac_shader_abi
> *abi, unsigned max_outputs,
> else
> handle_vs_outputs_post(ctx,
> ctx->options->key.vs.export_prim_id,
>
> ctx->options->key.vs.export_layer_id,
> +
> ctx->options->key.vs.export_clip_dists,
>
> &ctx->shader_info->vs.outinfo);
> break;
> case MESA_SHADER_FRAGMENT:
> @@ -3463,6 +3467,7 @@ handle_shader_outputs_post(struct ac_shader_abi
> *abi, unsigned max_outputs,
> else
> handle_vs_outputs_post(ctx,
> ctx->options->key.tes.export_prim_id,
>
> ctx->options->key.tes.export_layer_id,
> +
> ctx->options->key.tes.export_clip_dists,
>
> &ctx->shader_info->tes.outinfo);
> break;
> default:
> @@ -4117,7 +4122,7 @@ ac_gs_copy_shader_emit(struct radv_shader_context
> *ctx)
> radv_emit_streamout(ctx, stream);
>
> if (stream == 0) {
> - handle_vs_outputs_post(ctx, false, false,
> + handle_vs_outputs_post(ctx, false, false, true,
>
> &ctx->shader_info->vs.outinfo);
> }
>
> diff --git a/src/amd/vulkan/radv_pipeline.c
> b/src/amd/vulkan/radv_pipeline.c
> index e61f9647596..985627be398 100644
> --- a/src/amd/vulkan/radv_pipeline.c
> +++ b/src/amd/vulkan/radv_pipeline.c
> @@ -2241,10 +2241,14 @@ void radv_create_shaders(struct radv_pipeline
> *pipeline,
>
> pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
> keys[MESA_SHADER_VERTEX].vs.export_layer_id =
>
> pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
> + keys[MESA_SHADER_VERTEX].vs.export_clip_dists =
> + !!pipeline->shaders[MESA_SHADER_FRAGMENT]->
> info.info.ps.num_input_clips_culls;
> keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id =
>
> pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.prim_id_input;
> keys[MESA_SHADER_TESS_EVAL].tes.export_layer_id =
>
> pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.layer_input;
> + keys[MESA_SHADER_TESS_EVAL].tes.export_clip_dists =
> + !!pipeline->shaders[MESA_SHADER_FRAGMENT]->
> info.info.ps.num_input_clips_culls;
> }
>
> if (device->physical_device->rad_info.chip_class >= GFX9 &&
> modules[MESA_SHADER_TESS_CTRL]) {
> diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
> index bfd2787a123..17779cd0c42 100644
> --- a/src/amd/vulkan/radv_shader.h
> +++ b/src/amd/vulkan/radv_shader.h
> @@ -81,12 +81,14 @@ struct radv_vs_variant_key {
> uint32_t as_ls:1;
> uint32_t export_prim_id:1;
> uint32_t export_layer_id:1;
> + uint32_t export_clip_dists:1;
> };
>
> struct radv_tes_variant_key {
> uint32_t as_es:1;
> uint32_t export_prim_id:1;
> uint32_t export_layer_id:1;
> + uint32_t export_clip_dists:1;
> uint8_t num_patches;
> uint8_t tcs_num_outputs;
> };
> --
> 2.22.0
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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