[Mesa-stable] [PATCH] mesa: add AllowGLSLCrossStageInterpolationMismatch workaround

Tapani Pälli tapani.palli at intel.com
Wed Dec 20 07:58:43 UTC 2017


This fixes issues seen with certain versions of Unreal Engine 4 editor
and games built with that using GLSL 4.30.

v2: add driinfo_gallium change (Emil Velikov)

Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104288
Acked-by: Andres Gomez <agomez at igalia.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---

This rebased on 17.3 and I've squashed in a commit which adds more games
to the drirc list.

 src/compiler/glsl/link_varyings.cpp                | 51 ++++++++++++++--------
 .../auxiliary/pipe-loader/driinfo_gallium.h        |  1 +
 src/gallium/include/state_tracker/st_api.h         |  1 +
 src/gallium/state_trackers/dri/dri_screen.c        |  2 +
 src/mesa/drivers/dri/i965/brw_context.c            |  3 ++
 src/mesa/main/mtypes.h                             |  5 +++
 src/mesa/state_tracker/st_extensions.c             |  2 +
 src/util/drirc                                     | 16 +++++++
 src/util/xmlpool/t_options.h                       |  4 ++
 9 files changed, 67 insertions(+), 18 deletions(-)

diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index a966179037..5995736017 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -191,7 +191,8 @@ process_xfb_layout_qualifiers(void *mem_ctx, const gl_linked_shader *sh,
  * matching input to another stage.
  */
 static void
-cross_validate_types_and_qualifiers(struct gl_shader_program *prog,
+cross_validate_types_and_qualifiers(struct gl_context *ctx,
+                                    struct gl_shader_program *prog,
                                     const ir_variable *input,
                                     const ir_variable *output,
                                     gl_shader_stage consumer_stage,
@@ -345,17 +346,30 @@ cross_validate_types_and_qualifiers(struct gl_shader_program *prog,
    }
    if (input_interpolation != output_interpolation &&
        prog->data->Version < 440) {
-      linker_error(prog,
-                   "%s shader output `%s' specifies %s "
-                   "interpolation qualifier, "
-                   "but %s shader input specifies %s "
-                   "interpolation qualifier\n",
-                   _mesa_shader_stage_to_string(producer_stage),
-                   output->name,
-                   interpolation_string(output->data.interpolation),
-                   _mesa_shader_stage_to_string(consumer_stage),
-                   interpolation_string(input->data.interpolation));
-      return;
+      if (!ctx->Const.AllowGLSLCrossStageInterpolationMismatch) {
+         linker_error(prog,
+                      "%s shader output `%s' specifies %s "
+                      "interpolation qualifier, "
+                      "but %s shader input specifies %s "
+                      "interpolation qualifier\n",
+                      _mesa_shader_stage_to_string(producer_stage),
+                      output->name,
+                      interpolation_string(output->data.interpolation),
+                      _mesa_shader_stage_to_string(consumer_stage),
+                      interpolation_string(input->data.interpolation));
+         return;
+      } else {
+         linker_warning(prog,
+                        "%s shader output `%s' specifies %s "
+                        "interpolation qualifier, "
+                        "but %s shader input specifies %s "
+                        "interpolation qualifier\n",
+                        _mesa_shader_stage_to_string(producer_stage),
+                        output->name,
+                        interpolation_string(output->data.interpolation),
+                        _mesa_shader_stage_to_string(consumer_stage),
+                        interpolation_string(input->data.interpolation));
+      }
    }
 }
 
@@ -363,7 +377,8 @@ cross_validate_types_and_qualifiers(struct gl_shader_program *prog,
  * Validate front and back color outputs against single color input
  */
 static void
-cross_validate_front_and_back_color(struct gl_shader_program *prog,
+cross_validate_front_and_back_color(struct gl_context *ctx,
+                                    struct gl_shader_program *prog,
                                     const ir_variable *input,
                                     const ir_variable *front_color,
                                     const ir_variable *back_color,
@@ -371,11 +386,11 @@ cross_validate_front_and_back_color(struct gl_shader_program *prog,
                                     gl_shader_stage producer_stage)
 {
    if (front_color != NULL && front_color->data.assigned)
-      cross_validate_types_and_qualifiers(prog, input, front_color,
+      cross_validate_types_and_qualifiers(ctx, prog, input, front_color,
                                           consumer_stage, producer_stage);
 
    if (back_color != NULL && back_color->data.assigned)
-      cross_validate_types_and_qualifiers(prog, input, back_color,
+      cross_validate_types_and_qualifiers(ctx, prog, input, back_color,
                                           consumer_stage, producer_stage);
 }
 
@@ -528,7 +543,7 @@ cross_validate_outputs_to_inputs(struct gl_context *ctx,
          const ir_variable *const back_color =
             parameters.get_variable("gl_BackColor");
 
-         cross_validate_front_and_back_color(prog, input,
+         cross_validate_front_and_back_color(ctx, prog, input,
                                              front_color, back_color,
                                              consumer->Stage, producer->Stage);
       } else if (strcmp(input->name, "gl_SecondaryColor") == 0 && input->data.used) {
@@ -538,7 +553,7 @@ cross_validate_outputs_to_inputs(struct gl_context *ctx,
          const ir_variable *const back_color =
             parameters.get_variable("gl_BackSecondaryColor");
 
-         cross_validate_front_and_back_color(prog, input,
+         cross_validate_front_and_back_color(ctx, prog, input,
                                              front_color, back_color,
                                              consumer->Stage, producer->Stage);
       } else {
@@ -581,7 +596,7 @@ cross_validate_outputs_to_inputs(struct gl_context *ctx,
              */
             if (!(input->get_interface_type() &&
                   output->get_interface_type()))
-               cross_validate_types_and_qualifiers(prog, input, output,
+               cross_validate_types_and_qualifiers(ctx, prog, input, output,
                                                    consumer->Stage,
                                                    producer->Stage);
          } else {
diff --git a/src/gallium/auxiliary/pipe-loader/driinfo_gallium.h b/src/gallium/auxiliary/pipe-loader/driinfo_gallium.h
index d2d2c9d3a5..003a3d7089 100644
--- a/src/gallium/auxiliary/pipe-loader/driinfo_gallium.h
+++ b/src/gallium/auxiliary/pipe-loader/driinfo_gallium.h
@@ -23,6 +23,7 @@ DRI_CONF_SECTION_DEBUG
    DRI_CONF_FORCE_GLSL_VERSION(0)
    DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
    DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION("false")
+   DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH("false")
    DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION("false")
    DRI_CONF_FORCE_GLSL_ABS_SQRT("false")
    DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD("false")
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index 2232c3efa1..08a0386d24 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -222,6 +222,7 @@ struct st_config_options
    boolean allow_higher_compat_version;
    boolean glsl_zero_init;
    boolean force_glsl_abs_sqrt;
+   boolean allow_glsl_cross_stage_interpolation_mismatch;
    unsigned char config_options_sha1[20];
 };
 
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index 91f50fe8e3..ddef97a7a8 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -81,6 +81,8 @@ dri_fill_st_options(struct dri_screen *screen)
    options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init");
    options->force_glsl_abs_sqrt =
       driQueryOptionb(optionCache, "force_glsl_abs_sqrt");
+   options->allow_glsl_cross_stage_interpolation_mismatch =
+      driQueryOptionb(optionCache, "allow_glsl_cross_stage_interpolation_mismatch");
 
    driComputeOptionsSha1(optionCache, options->config_options_sha1);
 }
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 263c805f36..160c136be0 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -806,6 +806,9 @@ brw_process_driconf_options(struct brw_context *brw)
    ctx->Const.AllowGLSLBuiltinVariableRedeclaration =
       driQueryOptionb(options, "allow_glsl_builtin_variable_redeclaration");
 
+   ctx->Const.AllowGLSLCrossStageInterpolationMismatch =
+      driQueryOptionb(options, "allow_glsl_cross_stage_interpolation_mismatch");
+
    ctx->Const.AllowHigherCompatVersion =
       driQueryOptionb(options, "allow_higher_compat_version");
 
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 216bbc49ea..ff1152b289 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3703,6 +3703,11 @@ struct gl_constants
    GLboolean AllowGLSLBuiltinVariableRedeclaration;
 
    /**
+    * Allow GLSL interpolation qualifier mismatch across shader stages.
+    */
+   GLboolean AllowGLSLCrossStageInterpolationMismatch;
+
+   /**
     * Allow creating a higher compat profile (version 3.1+) for apps that
     * request it. Be careful when adding that driconf option because some
     * features are unimplemented and might not work correctly.
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 3dec5a87d7..f10dd5e99d 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -907,6 +907,8 @@ void st_init_extensions(struct pipe_screen *screen,
 
    consts->AllowGLSLBuiltinVariableRedeclaration = options->allow_glsl_builtin_variable_redeclaration;
 
+   consts->AllowGLSLCrossStageInterpolationMismatch = options->allow_glsl_cross_stage_interpolation_mismatch;
+
    consts->dri_config_options_sha1 = options->config_options_sha1;
 
    if (consts->GLSLVersion >= 400)
diff --git a/src/util/drirc b/src/util/drirc
index 05630eb1a9..6ed35d8f4a 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -160,6 +160,22 @@ TODO: document the other workarounds.
             <option name="glsl_correct_derivatives_after_discard" value="true"/>
         </application>
 
+        <application name="Unreal 4 Editor" executable="UE4Editor">
+            <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
+        </application>
+
+        <application name="Observer" executable="TheObserver-Linux-Shipping">
+            <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
+        </application>
+
+        <application name="Steamroll" executable="Steamroll-Linux-Shipping">
+            <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
+        </application>
+
+        <application name="Refunct" executable="Refunct-Linux-Shipping">
+            <option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
+        </application>
+
         <!-- The GL thread whitelist is below, workarounds are above.
              Keep it that way. -->
 
diff --git a/src/util/xmlpool/t_options.h b/src/util/xmlpool/t_options.h
index 41f6ebd62d..bd553085c8 100644
--- a/src/util/xmlpool/t_options.h
+++ b/src/util/xmlpool/t_options.h
@@ -135,6 +135,10 @@ DRI_CONF_OPT_BEGIN_B(glsl_correct_derivatives_after_discard, def) \
         DRI_CONF_DESC(en,gettext("Implicit and explicit derivatives after a discard behave as if the discard didn't happen")) \
 DRI_CONF_OPT_END
 
+#define DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH(def) \
+DRI_CONF_OPT_BEGIN_B(allow_glsl_cross_stage_interpolation_mismatch, def) \
+        DRI_CONF_DESC(en,gettext("Allow interpolation qualifier mismatch across shader stages")) \
+DRI_CONF_OPT_END
 
 /**
  * \brief Image quality-related options
-- 
2.13.6



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