[Mesa-users] Use shaders with OSMesa?
guts at gutsblow.com
Sun Jun 13 00:44:28 PDT 2010
I am making a plugin for an external application and hence I am compiling
the whole Mesa package along with the dll, (mean, I can't use any external
dll's). I am using OSMesa because I need offscreen rendering. Now I am
wondering how to use shaders? If I try to include glew.h, osmesa.h won't
compile. Any help will be highly appreciated. Thank you!
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