[Mesa-users] Mesa3D - NVIDIA CG fp40 vp40
Javier MartÃnez
rayduxz at rayduxz.cl
Wed Jul 5 13:51:37 UTC 2017
Hello there!
This is a question mostly directed towards Mesa3D developers.
Does anyone knows if Mesa3D supports an app made with NVIDIA CG Toolkit 1.5 and OpenGL profiles vp40 fp40?
http://developer.download.nvidia.com/cg/Cg_1.5/1.5.0/Cg-1.5_ReleaseNotes.pdf
vp40 ARB_vertex_program + NV_vertex_program2 option
fp40 ARB_fragment_program + NV_fragment_program2 option
Those OpenGL profiles only works under NVIDIA cards, and I'm trying to use Mesa3D to make this app work under Intel and AMD (ATI).
So far I've tested it on an Intel HD Graphics (Braswell) and it gives a complete green screen.
S3TC is needed, otherwise you will get the following error:
Mesa: User error: GL_INVALID_ENUM in glCompressedTexImage2D(internalFormat=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
Relevant errors in the logs:
Mesa: 1 similar GL_INVALID_OPERATION errors
Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program)
Mesa: User error: GL_INVALID_OPERATION in glProgramStringARB(invalid ARB fragment program option)
Mesa: 1 similar GL_INVALID_OPERATION errors
Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program)
Mesa: User error: GL_INVALID_OPERATION in glProgramStringARB(syntax error, unexpected $undefined, expecting ARBvp_10 or ARBfp_10)
Mesa: User error: GL_INVALID_OPERATION in glBegin(vertex program not valid)
Mesa: User error: GL_INVALID_OPERATION in glEnd
Any chance of getting this implemented?
Cheers!
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