[Nouveau] [Bug 97537] nvc0 occasionally crashes in glDrawArrays in a multi-threaded app
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 29 20:46:34 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97537
--- Comment #1 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Does the app ever draw from multiple threads at once (into separate contexts)?
If so, it's a known isse. You can use this branch, it may help:
https://github.com/imirkin/mesa/commits/locking
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