[Piglit] ARB_texture_cube_map_array : initial tests

Brian Paul brianp at vmware.com
Fri Sep 7 06:58:32 PDT 2012

On 09/06/2012 05:11 PM, Dave Airlie wrote:
> On Fri, Sep 7, 2012 at 1:08 AM, Brian Paul<brianp at vmware.com>  wrote:
>> On 09/05/2012 09:34 PM, Dave Airlie wrote:
>>> This is a bunch of tests to start testing ARB_texture_cube_map_array.
>>> The first patch modifies textureSize, the rest are standalone tests,
>>> and the final patch just adds to all.tests. All tests pass on the
>>> nvidia binary 295.59.
>>> I think the one area I've left to write a test for is GetTexImage,
>>> otherwise I think I've covered quite a lot of the spec.
>> Looks pretty good.
>> Are you planning on implementing this in Mesa/gallium?
> If by planning you mean are you nearly finished implementing this in
> mesa/gallium, then yes :-)
> Granted my branch is just a stream of WIP commits, I need to rebase it
> back to cleanliness before submitting it. I have softpipe and mostly
> r600g done.
> http://cgit.freedesktop.org/~airlied/mesa/log/?h=arb_texture_cube_map_array

Sounds great, Dave.


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