[Piglit] [PATCH] arb_es2_compatibility-releaseshadercompiler-ge7: test glReleaseShaderCompiler crash

Eric Anholt eric at anholt.net
Tue Jan 8 10:41:57 PST 2013

Matt Turner <mattst88 at gmail.com> writes:

> On Tue, Dec 18, 2012 at 2:43 PM, Brian Paul <brianp at vmware.com> wrote:
>>  create mode 100644 tests/spec/arb_es2_compatibility/ge7.frag
>>  create mode 100644 tests/spec/arb_es2_compatibility/ge7.vert
> [snip]
>> + * The vertex/fragment shaders are captured from Google Earth v7.
>> + * Simpler shaders don't always trigger the bug we're testing for.
> Is it okay to include these shaders in piglit?

No, it's not okay.  We don't have a license to redistribute them.
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