[Piglit] [PATCH 0/6] Porting MSAA tests to GL 2.1

Paul Berry stereotype441 at gmail.com
Wed Jan 9 12:00:21 PST 2013

On 6 January 2013 06:16, Marek Olšák <maraeo at gmail.com> wrote:

> Since we now have a GL 2.1 driver with MSAA support - r300g, I had to
> port most MSAA tests to GL 2.1, while not affecting the tests that
> *really* need GL 3.
> I have verified that the expected and reported precision of the
> accuracy tests wasn't changed, even though I had to rewrite some GLSL
> code from ints to floats. (texelFetch -> texture2DRect; % -> mod)
> (re-sending this email with the subject filled in, sorry)

Nicely done.  The patches look good, and I verified that these tests still
pass on i965 Gen7.

I had some minor nit-pick comments on patch 2/6.  Whether or not you decide
to make those changes, this series is:

Reviewed-by: Paul Berry <stereotype441 at gmail.com>
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