[Piglit] [PATCH v1] Porting the OpenGL shading language from Glean to Piglit.

Juliet Fru julietfru at gmail.com
Sat Oct 10 11:43:51 PDT 2015


Hi,

Alright, I  will make these changes and send in the patch.

Thanks,
Juliet

On Thu, Oct 8, 2015 at 3:31 AM, Matt Turner <mattst88 at gmail.com> wrote:

> On Wed, Oct 7, 2015 at 1:48 AM, Juliet Fru <julietfru at gmail.com> wrote:
> > This test replaces the original tglsl1.cpp test
> > ---
> >  tests/all.py                        |    1 +
> >  tests/spec/gl-1.0/CMakeLists.gl.txt |    1 +
> >  tests/spec/gl-1.0/shading-lang.c    | 1939
> +++++++++++++++++++++++++++++++++++
> >  3 files changed, 1941 insertions(+)
> >  create mode 100644 tests/spec/gl-1.0/shading-lang.c
>
> I don't like this at all. These tests should become shader_test files
> -- not just a straight port from glean to the piglit framework.
>
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