[Piglit] [PATCH] arb_shader_image_load_store: correct tessellation typo
Francisco Jerez
currojerez at riseup.net
Mon Dec 18 17:47:55 UTC 2017
Andres Gomez <agomez at igalia.com> writes:
> Cc: Francisco Jerez <currojerez at riseup.net>
> Signed-off-by: Andres Gomez <agomez at igalia.com>
> ---
> tests/spec/arb_shader_image_load_store/grid.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/tests/spec/arb_shader_image_load_store/grid.c b/tests/spec/arb_shader_image_load_store/grid.c
> index 68d80b102..261dbfd13 100644
> --- a/tests/spec/arb_shader_image_load_store/grid.c
> +++ b/tests/spec/arb_shader_image_load_store/grid.c
> @@ -261,7 +261,7 @@ generate_program_v(const struct grid_info grid, const char **sources)
> GL_GEOMETRY_SHADER_BIT);
> const unsigned stages =
> (grid.stages |
> - /* Make a full pipeline if a tesselation shader was
> + /* Make a full pipeline if a tessellation shader was
Actually both are valid spellings AFAIA -- Unless you are searching for
the ARB extension string I guess ;).
> * requested. */
> (grid.stages & tess_stages ? graphic_stages : 0) |
> /* Make sure there is always a vertex and fragment
> --
> 2.14.2
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