[Piglit] [Bug 106052] shader-db crashes when running piglit shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 18 12:19:36 UTC 2018


--- Comment #30 from Timothy Arceri <t_arceri at yahoo.com.au> ---
(In reply to ben at besd.de from comment #29)
> If I understand correctly from Ilias commit above then checking for GLSL =
> 400 is just a convenience so you dont have to check for every bit that is
> needed for shader5
> could this be written like so ?
> if driver supports GLSL >= 400 then
>   if user requests GLSL >= 150 then
>     expose GL_ARB_GPU_SHADER5

Yes. I believe that is the intention.

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