[Piglit] [PATCH] arb_program_interface_query: fix array of arrays case
Timothy Arceri
tarceri at itsqueeze.com
Tue Aug 21 12:46:19 UTC 2018
On 21/08/18 21:38, asimiklit.work at gmail.com wrote:
> From: Andrii Simiklit <andrii.simiklit at globallogic.com>
>
> According to spec:
> "For an active variable declared as an array of an aggregate data type
> (structures or arrays), a separate entry will be generated for each
> active array element, unless noted immediately below ..."
> Mesa should return valid index for 'vs_input2[1][0]' cases.
I believe the key word above is "active" yes they are separate but if
I'm remembering this problem correctly they are not all active.
I believe this is a Mesa bug not a piglit bug, it was just tricky to fix and always a low priority.
See:https://bugs.freedesktop.org/show_bug.cgi?id=92822#c7
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107639
> Signed-off-by: Andrii Simiklit <andrii.simiklit at globallogic.com>
> ---
> tests/spec/arb_program_interface_query/getprogramresourceindex.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/tests/spec/arb_program_interface_query/getprogramresourceindex.c b/tests/spec/arb_program_interface_query/getprogramresourceindex.c
> index 16b38e2..92d9a90 100755
> --- a/tests/spec/arb_program_interface_query/getprogramresourceindex.c
> +++ b/tests/spec/arb_program_interface_query/getprogramresourceindex.c
> @@ -167,8 +167,9 @@ static const struct subtest_index_t index_subtests[] = {
> { vs_aofa, GL_PROGRAM_INPUT, "vs_input2", false, -1, GL_NO_ERROR },
> { vs_aofa, GL_PROGRAM_INPUT, "vs_input2[0]", true, -1, GL_NO_ERROR },
> { vs_aofa, GL_PROGRAM_INPUT, "vs_input2[0][0]", true, -1, GL_NO_ERROR },
> - { vs_aofa, GL_PROGRAM_INPUT, "vs_input2[1][0]", false, -1, GL_NO_ERROR },
> + { vs_aofa, GL_PROGRAM_INPUT, "vs_input2[1][0]", true, -1, GL_NO_ERROR },
> { vs_aofa, GL_PROGRAM_INPUT, "vs_input2[0][1]", false, -1, GL_NO_ERROR },
> + { vs_aofa, GL_PROGRAM_INPUT, "vs_input2[1][1]", false, -1, GL_NO_ERROR },
> { vs_sub, GL_VERTEX_SUBROUTINE, "vss", true, -1, GL_NO_ERROR },
> { vs_sub, GL_VERTEX_SUBROUTINE, "vss2", true, -1, GL_NO_ERROR },
> { vs_subidx, GL_VERTEX_SUBROUTINE, "vss_idx", true, 5, GL_NO_ERROR },
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