[pulseaudio-tickets] [Bug 87713] "Transistor" game makes every client playing at double speed

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 31 08:22:34 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=87713

--- Comment #20 from rkfg at rkfg.me ---
Created attachment 111585
  --> https://bugs.freedesktop.org/attachment.cgi?id=111585&action=edit
ALSA test log

I've applied those changes for the ALSA config. I ran the test as ./a.out
front:0 0 4 > alsa-test.log and here's the output. I stopped it with Ctrl-C.
When I set the fillrate less than 4, it stops with the assertion failure like
before. Setting the fillrate to 1 with playback test mode (./a.out front:0 1 1
> alsa1-test.log) doesn't fail.

That aside, I don't understand how IEC capture is related to the playback issue
though. The game doesn't use microphone.

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